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matrix.h

#pragma once class CMatrix { private: double **m_adValue; int m_nRow; int m_nCol; public: CMatrix(); CMatrix(int nRow,int nCol); CMatrix(int nRow,int nCol,double dBuf); CMatrix(con

matrix.cpp

#include "stdafx.h" #include "afx.h" #include "math.h" #include "memory.h" #include "iostream.h" #include "matrix.h" CMatrix::CMatrix() { m_nRow=12; m_nCol=12; m_adValue = new double*

matrix.h

// Matrix.h: interface for the Matrix class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_MATRIX_H__8D482CA9_CC34_47B3_BF1D_E5EF3AB5A4D1__INCLUDED_)

matrix.cpp

// Matrix.cpp: implementation of the Matrix class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Matrix.h" #include "math.h" ///////

matrix.cc

/* Matrix.cc Implementation of the Matrix class Copyright (c) 2005, 2006 by Hyuk Cho Copyright (c) 2003, 2004 by Hyuk Cho, Yuqiang Guan, and Suvrit Sra

matrix.h

/* Matrix.h Header file for the Matrix class Copyright (c) 2005, 2006 by Hyuk Cho Copyright (c) 2003, 2004 by Hyuk Cho, Yuqiang Guan, and Suvrit Sra

matrix.c

#include #include int main (void) { int i, j; gsl_matrix * m = gsl_matrix_alloc (10, 3); for (i = 0; i < 10; i++) for (j = 0; j < 3; j++) gsl_matrix_s

matrix.c

#include #include #include /* Compile all the inline matrix functions */ #define COMPILE_INLINE_STATIC #include "build.h" #include