代码搜索:Interactive
找到约 5,961 项符合「Interactive」的源代码
代码结果 5,961
www.eeworm.com/read/168118/9938297
m simpleview.m
function simpleview( arg )
% simpleview
%
% simpleVIEW provides an interactive, point&click interface to viewing
% any 3-D axes and altering its azimuth and elevation of the view
%
% G.F. Margrave,
www.eeworm.com/read/168118/9938448
m waveleted.m
function waveleted(arg1,arg2,arg3)
% WAVELETED is an interactive wavelet editor for creating and modifying
% wavelets. It accepts an EarthObject full of wavelets and provides
% graphical facilit
www.eeworm.com/read/357276/10212804
java water.java
// water version 02
// coded by Tota/tomato interactive
import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;
//Midp class
public class water extends MIDlet implements C
www.eeworm.com/read/276451/10736812
c teapot.c
/* teapot.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Shaded teapot using recursive subdivis
www.eeworm.com/read/276451/10736892
c gasket2.c
/* gasket2.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Recursive subdivision of triangle to f
www.eeworm.com/read/276451/10736897
c gasket.c
/* gasket.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Two-Dimensional Sierpinski Gasket
www.eeworm.com/read/276451/10736924
c gasket4.c
/* gasket2.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Recursive subdivision of triangle to f
www.eeworm.com/read/276451/10736931
c fractaltreetask1.c
/* gasket2.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Recursive subdivision of triangle to f
www.eeworm.com/read/276451/10736936
c diamond.c
/* gasket.c */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Two-Dimensional Sierpinski Gasket