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📄 water.java

📁 J2ME的游戏原代码!希望能帮助有需要帮助的师兄弟们!
💻 JAVA
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// water version 02
// coded by Tota/tomato interactive



import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;

 //Midp class
public class water extends MIDlet implements CommandListener {

	private Display display;
	private Command exit;
   	private Command helpCommand;
    private Command inputmode;
	String msg;
	public  static MyCanvas canvas;
	public  static TextFieldForm form;

   	/* Start	Addition		17-03-2003		for external events	*/
   	private boolean firstTime;
   	/* End		Addition		17-03-2003	*/

	public water(){
		display = Display.getDisplay(this);
		exit=new Command("Exit",Command.EXIT,1);
		helpCommand =new Command("Help",Command.SCREEN,2);
	   	/* Start	Modified		17-03-2003		input -> Input	*/
		inputmode = new Command("Input",Command.SCREEN,3);
		/* End	Modified	17-03-2003	*/
	    	msg = "drip";
	}

	/*  start */
	public void startApp(){
	   	/* Start	Modified		17-03-2003		for external events	*/
		if(!firstTime){
		    form = new TextFieldForm(this);
			canvas=new MyCanvas(msg);
			canvas.addCommand(exit);
			canvas.addCommand(helpCommand);
			canvas.addCommand(inputmode);
			canvas.setCommandListener(this);
			display.setCurrent(canvas);
			firstTime = true;
		}else {
			canvas.onoff = true;
		}
	   	/* End		Modified		17-03-2003	*/

	}

	public void pauseApp()
	{
		/* Start	Addition	20-03-2003	*/
		canvas.onoff = false;
		/* End	Addition	20-03-2003	*/
	}

		public void destroyApp(boolean unconditional)
	{
	}
    public void resetScreen(){
	 display.setCurrent(canvas);
	}
	public void commandAction(Command c,Displayable s)
	{
		if (c==exit)
		{
			destroyApp(false);
			notifyDestroyed();
		}else if(c== helpCommand){
			/* Start	Modified	17-03-2003	for help text	*/
			Alert alert=new Alert("Help","Push the joystick to trigger drips."
						,null,AlertType.INFO);
			//Alert alert=new Alert("help","press(enter) to trigger a drip",null,AlertType.INFO);
			/* End	Modified	17-03-2003	*/
			alert.setTimeout(Alert.FOREVER);
			display.setCurrent(alert);
		}else if(c == inputmode){

		    display.setCurrent(form);

		}

	}
}

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