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input.h

#ifdef INPUT_GLOBALS #define INPUT_EXT #else #define INPUT_EXT extern #endif INPUT_EXT void process_command();

input.c

/********************************************************************* * Copright(c) 2003,广州周立功单片机发展有限公司 * All rights reserved. * http://www.zlgmcu.com * *文件名称: INPUT.C *文件标

input.lst

C51 COMPILER V7.06 INPUT 07/10/2003 14:34:42 PAGE 1 C51 COMPILER V7.06, COMPILATION OF MODULE INPUT OBJECT MODULE PLACED IN i

input.dat

6750 50.0662 1.8908 50.1328 1.9283 50.1995 1.9666 50.2662 1.9938 50.3328 2.0112 50.3995 2.0215 50.4662 2.0109 50.5328 1.9733

input.dat

1 PLATE 40 9 24 1 0 8 3 1 5 2 2 5 1,1,12,17,20,21,22,18,14,13 2,1,14,18,22

input.vhd

library ieee; use ieee.std_logic_1164.all; use ieee.std_logic_unsigned.all; entity input is port( clk_1M:in std_logic; fk : in std_logic; clk_1K:out std_logic; clk_1HZ:out std_logic; stat

input.cpp

#include"student.h" void student::input() { char a; do{ ofstream f1 ("llz.txt",ios_base::app); cout

input.h

/*********************************************************** * interface.h interface for vgakeyboard * ***********************************************************/ #ifndef INPUT_

input.cpp

#include "koules.h" #include "..\DirectDrawWin.h" #include "input.h" #pragma comment(lib,"dinput.lib") BYTE key_press[256]={0};//push down and release ,a action BYTE key_state[256]={0};//pushin