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input.cpp

// ----------------------------------------------------------------------------- // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR I

input.java

/** * Title: * Description: * Copyright: Copyright (c) 2004 * Company: * @author not attributable * @version 1.0 */ public class Input { public static void

input.cpp

// ----------------------------------------------------------------------------- // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR I

input.txt

These forms are processed at run-time to produce dynamically-generated user interfaces. In order to generate a form at run-time, a resource file containing a .ui file is needed. Applications that us

input.h

#ifndef INPUT_H #define INPUT_H typedef struct { int mouse1; int mouse2; int mousex; int mousey; } Input; #define MOUSE_ORIG_X 100 #define MOUSE_ORIG_Y 100 #define MOUSE_CX 0.003f #define M

input.vho

-- VHDL netlist-file library mach; use mach.components.all; library ieee; use ieee.std_logic_1164.all; entity Input_PLD is port ( reset : in std_logic; rd : in std_logic; wr :

input.xrf

Signal Name Cross Reference File ispLEVER 2.01.28.41.02 Design 'input' created Wed May 28 08:10:39 2003 LEGEND: '>' Functional Block Port Separator '/' Hierarchy Path Separat

input.fti

#PLAFILE input.tt4 #DATE 05/27/2003 #DESIGN #DEVICE mach468a DATA LOCATION N_50_iZ0:C_0 // NOD DATA LOCATION adresse_0_:C_*_22 // INP DATA LOCATION adresse_1_:C_*_23 // I