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Input 的代码
input.vwf
/*
WARNING: Do NOT edit the input and output ports in this file in a text
editor if you plan to continue editing the block that represents it in
the Block Editor! File corruption is VERY likely to
input.vhd
library ieee;
use ieee.std_logic_1164.all;
entity input is
port(keyIn:in std_logic;
clk:in std_logic;
keyOut:out std_logic);
end input;
architecture main of input is
signal a,b,c,d:std
input.h
// Input.h: interface for the CDirectInput class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_INPUT_H__81DD96A4_AFE9_11D3_B12A_ED3DDE047E66__INCLUDE
input.cpp
// Input.cpp: implementation of the CDirectInput class.
//
//////////////////////////////////////////////////////////////////////
#include "Input.h"
#define SAFE_RELEASE(x) if(x) { x->Release
input.css
.input { clip: rect( ); height: 18px; width: 100px; background-position: top; font-family: "宋体"; font-size: 12px; color: #000033; text-decoration: none}
a:hover { color: #00CC33; text-decoration
input.c
/*
* GENESIS Copyright (c) 1986, 1990 by John J. Grefenstette
* This program may be freely copied for educational
* and research purposes. All other rights reserved.
*
* file: input.
input.cpp
// input.cpp : implementation file
//
#include "stdafx.h"
#include "HM.h"
#include "input.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endi
input.h
#if !defined(AFX_INPUT_H__5113F221_5F99_4299_A5AC_F9C30A2E6FC3__INCLUDED_)
#define AFX_INPUT_H__5113F221_5F99_4299_A5AC_F9C30A2E6FC3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VE
input.cpp
/**************************************************
WinMain.cpp
Chapter 7 Device initialization functions
Programming Role-Playing Games with DirectX
by Jim Adams (01 Jan 2002)
Required libra