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image.h

#ifndef IMAGE_H #define IMAGE_H typedef struct _image { int width,height,planes; int plane_size,tot_size,plane_bytes,tot_bytes; int ***data; /** data[plane][y][x] **/ /** data[plane][0

image.h

/* image.h - Info between installboot and boot. Author: Kees J. Bot */ #define IM_NAME_MAX 63 struct image_header { char name[IM_NAME_MAX + 1]; /* Null terminated. */ struct exec process;

send_image

#!/usr/bin/kermit + # usage: send_image FILE_NAME OFFSET # e.g. send_image output.bin 1F00000 set line /dev/ttyS0 set speed 115200 set serial 8N1 set carrier-watch off set handshake none set

image.ld

/*========================================================================== ** Copyright (c) 2000-2004, Elastos, Inc. All Rights Reserved. **======================================================

image.rgs

HKCR { MagickCOM.Image.1 = s 'Image Class' { CLSID = s '{1FA85FFC-C245-4C1E-B121-00CA5EAB94F4}' } MagickCOM.Image = s 'Image Class' { CLSID = s '{1FA85FFC-C245-4C1E-B121-00CA5EAB94F4}

image.cpp

// Basic ATL/COM wrapper for the Image object using the ImageMagick++ classes. // There isn't much in the way of comments in here, since the code is pretty // cookie-cutter. Lots of "TODO" comments th

image.h

// Written by: Paul Mrozowski // Senior Applications Developer // // Kirtland Associates, Inc. // 1220 Morse // Suite 200 // Royal Oak,

image.h

// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003, 2004 // // Definition of Image, the representation of a single image in Magick