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Image 的代码
image.h
#ifndef IMAGE_H
#define IMAGE_H
typedef struct _image {
int width,height,planes;
int plane_size,tot_size,plane_bytes,tot_bytes;
int ***data;
/** data[plane][y][x] **/
/** data[plane][0
image.h
/* image.h - Info between installboot and boot. Author: Kees J. Bot
*/
#define IM_NAME_MAX 63
struct image_header {
char name[IM_NAME_MAX + 1]; /* Null terminated. */
struct exec process;
send_image
#!/usr/bin/kermit +
# usage: send_image FILE_NAME OFFSET
# e.g. send_image output.bin 1F00000
set line /dev/ttyS0
set speed 115200
set serial 8N1
set carrier-watch off
set handshake none
set
image.ld
/*==========================================================================
** Copyright (c) 2000-2004, Elastos, Inc. All Rights Reserved.
**======================================================
image.rgs
HKCR
{
MagickCOM.Image.1 = s 'Image Class'
{
CLSID = s '{1FA85FFC-C245-4C1E-B121-00CA5EAB94F4}'
}
MagickCOM.Image = s 'Image Class'
{
CLSID = s '{1FA85FFC-C245-4C1E-B121-00CA5EAB94F4}
image.cpp
// Basic ATL/COM wrapper for the Image object using the ImageMagick++ classes.
// There isn't much in the way of comments in here, since the code is pretty
// cookie-cutter. Lots of "TODO" comments th
image.h
// Written by: Paul Mrozowski
// Senior Applications Developer
//
// Kirtland Associates, Inc.
// 1220 Morse
// Suite 200
// Royal Oak,
image.h
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003, 2004
//
// Definition of Image, the representation of a single image in Magick