代码搜索:GEMS
找到约 305 项符合「GEMS」的源代码
代码结果 305
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cpp wuquantizer.cpp
///////////////////////////////////////////////////////////////////////
// C Implementation of Wu's Color Quantizer (v. 2)
// (see Graphics Gems vol. II, pp. 126-133)
//
// Author: Xiaolin
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readme
ANSI C code from the article
"Euler Angle Conversion"
by Ken Shoemake, shoemake@graphics.cis.upenn.edu
in "Graphics Gems IV", Academic Press, 1994
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readme
ANSI C code from the article
"Polar Matrix Decomposition"
by Ken Shoemake, shoemake@graphics.cis.upenn.edu
in "Graphics Gems IV", Academic Press, 1994
www.eeworm.com/read/270032/11050498
c cyclic.c
/*
* Graphics Gems III: Fast Generation of Cyclic Sequences
*
* programmed by Alan Paeth (awpaeth@alumni.caltech.edu)
*
* These functions are implemented as macros which fall into two classes:
*
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makefile
#
# Makefile for Graphics Gems source
#
# Craig Kolb, 8/90
#
# This make file will build "gemslib.a" and a number of executables.
# Gemslib is built solely for debugging purposes -- it is not intended
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c binrec.c
/*
* Recording Animation in Binary Order for Progressive Temporal Refinement
* by Paul Heckbert
* from "Graphics Gems", Academic Press, 1990
*/
/*
* binrec.c: demonstrate binary recording order
www.eeworm.com/read/270032/11051211
h poly.h
/*************************************************
* POLY.H
* Andreas Leipelt, "Ray Tracing a Swept Sphere"
* from "Graphics Gems", Academic Press
*
*/
#ifndef POLY_CLASS
#define POLY_CLASS
www.eeworm.com/read/101169/15842236
h singleton.h
// Singleton.h
//
// Automatic singleton utility class (Singleton pattern)
// (Presented by Scott Bilas in Game Programming Gems)
//
// How to use it: class MySingleton: public Singleton
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c sqroot.c
/*
* A High Speed, Low Precision Square Root
* by Paul Lalonde and Robert Dawson
* from "Graphics Gems", Academic Press, 1990
*/
/*
* SPARC implementation of a fast square root by table
* loo
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c boundsph.c
/*
An Efficient Bounding Sphere
by Jack Ritter
from "Graphics Gems", Academic Press, 1990
*/
/* Routine to calculate tight bounding sphere over */
/* a set of points in 3D */
/* This contains the