代码搜索:Display
找到约 10,000 项符合「Display」的源代码
代码结果 10,000
www.eeworm.com/read/283334/4084719
cpp display.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/display.cpp
// Purpose: Mac implementation of wxDisplay class
// Author: Ryan N
www.eeworm.com/read/283334/4084834
cpp display.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/classic/display.cpp
// Purpose: Mac implementation of wxDisplay class
// Author: Brian
www.eeworm.com/read/282842/4087240
h display.h
#ifndef __DISPLAY_H__
#define __DISPLAY_H__
#include "figure.h"
#define DIRECT_DISPLAY 0
#define FONTSIZE_SMALL 1
#define FONTSIZE_MIDDLE 2
#define FONTSIZE_BIG 3
#define FONT_TR
www.eeworm.com/read/282708/4089173
c display.c
/**************************************************************************
* Name : display.c
* Title : DISP overlay control functions
* Author : Dave Bartlett
* Created
www.eeworm.com/read/282551/4089736
c display.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
www.eeworm.com/read/282551/4089766
c display.c
#include "..\\..\\..\\..\\..\\MX31\\SRC\\KERNEL\\OAL\\display.c"
www.eeworm.com/read/282551/4090348
c display.c
#include "..\\..\\..\\..\\..\\MGN\\SRC\\KERNEL\\OAL\\display.c"
www.eeworm.com/read/282551/4090367
c display.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
www.eeworm.com/read/281683/4113288
c display.c
#include "display.h"
#include "nxt_lcd.h"
#include "systick.h"
#include
#define DISPLAY_WIDTH (NXT_LCD_WIDTH)
#define DISPLAY_DEPTH (NXT_LCD_DEPTH)
static U8 display_buffer[DISPLAY_DEPT
www.eeworm.com/read/281683/4113314
h display.h
#ifndef __DISPLAY_H__
# define __DISPLAY_H__
# include "mytypes.h"
void display_init(void);
void display_update(void);
void display_clear(U32 updateToo);
void display_goto_xy(int x, int y);
vo