📄 display.cpp
字号:
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/display.cpp
// Purpose: Mac implementation of wxDisplay class
// Author: Ryan Norton & Brian Victor
// Modified by: Royce Mitchell III, Vadim Zeitlin
// Created: 06/21/02
// RCS-ID: $Id: display.cpp,v 1.21 2006/06/19 20:18:27 ABX Exp $
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_DISPLAY
#include "wx/display.h"
#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include "wx/log.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
#endif
#ifdef __DARWIN__
#include <Carbon/Carbon.h>
#else
#include <Gestalt.h>
#include <Displays.h>
#include <Quickdraw.h>
#include <Video.h> // for VDSwitchInfoRec
#include <FixMath.h>
#include <Debugging.h>
#endif
#include "wx/display_impl.h"
// ----------------------------------------------------------------------------
// display classes implementation
// ----------------------------------------------------------------------------
#ifdef __WXMAC_OSX__
class wxDisplayImplMacOSX : public wxDisplayImpl
{
public:
wxDisplayImplMacOSX(size_t n, CGDirectDisplayID id)
: wxDisplayImpl(n),
m_id(id)
{
}
virtual wxRect GetGeometry() const;
virtual wxString GetName() const { return wxString(); }
virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
virtual wxVideoMode GetCurrentMode() const;
virtual bool ChangeMode(const wxVideoMode& mode);
private:
CGDirectDisplayID m_id;
DECLARE_NO_COPY_CLASS(wxDisplayImplMacOSX)
};
class wxDisplayFactoryMacOSX : public wxDisplayFactory
{
public:
wxDisplayFactoryMacOSX() {}
virtual wxDisplayImpl *CreateDisplay(size_t n);
virtual size_t GetCount();
virtual int GetFromPoint(const wxPoint& pt);
protected:
DECLARE_NO_COPY_CLASS(wxDisplayFactoryMacOSX)
};
// ============================================================================
// wxDisplayFactoryMacOSX implementation
// ============================================================================
size_t wxDisplayFactoryMacOSX::GetCount()
{
CGDisplayCount count;
#ifdef __WXDEBUG__
CGDisplayErr err =
#endif
CGGetActiveDisplayList(0, NULL, &count);
wxASSERT(err == CGDisplayNoErr);
return count;
}
int wxDisplayFactoryMacOSX::GetFromPoint(const wxPoint& p)
{
CGPoint thePoint = {(float)p.x, (float)p.y};
CGDirectDisplayID theID;
CGDisplayCount theCount;
CGDisplayErr err = CGGetDisplaysWithPoint(thePoint, 1, &theID, &theCount);
wxASSERT(err == CGDisplayNoErr);
int nWhich = wxNOT_FOUND;
if (theCount)
{
theCount = GetCount();
CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
err = CGGetActiveDisplayList(theCount, theIDs, &theCount);
wxASSERT(err == CGDisplayNoErr);
for (nWhich = 0; nWhich < (int) theCount; ++nWhich)
{
if (theIDs[nWhich] == theID)
break;
}
delete [] theIDs;
if (nWhich == (int) theCount)
{
wxFAIL_MSG(wxT("Failed to find display in display list"));
nWhich = wxNOT_FOUND;
}
}
return nWhich;
}
wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(size_t n)
{
CGDisplayCount theCount = GetCount();
CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
#ifdef __WXDEBUG__
CGDisplayErr err =
#endif
CGGetActiveDisplayList(theCount, theIDs, &theCount);
wxASSERT( err == CGDisplayNoErr );
wxASSERT( n < theCount );
wxDisplayImplMacOSX *display = new wxDisplayImplMacOSX(n, theIDs[n]);
delete [] theIDs;
return display;
}
// ============================================================================
// wxDisplayImplMacOSX implementation
// ============================================================================
wxRect wxDisplayImplMacOSX::GetGeometry() const
{
CGRect theRect = CGDisplayBounds(m_id);
return wxRect( (int)theRect.origin.x,
(int)theRect.origin.y,
(int)theRect.size.width,
(int)theRect.size.height ); //floats
}
static int wxCFDictKeyToInt( CFDictionaryRef desc, CFStringRef key )
{
CFNumberRef value = (CFNumberRef) CFDictionaryGetValue( desc, key );
if (value == NULL)
return 0;
int num = 0;
CFNumberGetValue( value, kCFNumberIntType, &num );
return num;
}
wxArrayVideoModes wxDisplayImplMacOSX::GetModes(const wxVideoMode& mode) const
{
wxArrayVideoModes resultModes;
CFArrayRef theArray = CGDisplayAvailableModes( m_id );
for (CFIndex i = 0; i < CFArrayGetCount(theArray); ++i)
{
CFDictionaryRef theValue = (CFDictionaryRef) CFArrayGetValueAtIndex( theArray, i );
wxVideoMode theMode(
wxCFDictKeyToInt( theValue, kCGDisplayWidth ),
wxCFDictKeyToInt( theValue, kCGDisplayHeight ),
wxCFDictKeyToInt( theValue, kCGDisplayBitsPerPixel ),
wxCFDictKeyToInt( theValue, kCGDisplayRefreshRate ));
if (theMode.Matches( mode ))
resultModes.Add( theMode );
}
return resultModes;
}
wxVideoMode wxDisplayImplMacOSX::GetCurrentMode() const
{
CFDictionaryRef theValue = CGDisplayCurrentMode( m_id );
return wxVideoMode(
wxCFDictKeyToInt( theValue, kCGDisplayWidth ),
wxCFDictKeyToInt( theValue, kCGDisplayHeight ),
wxCFDictKeyToInt( theValue, kCGDisplayBitsPerPixel ),
wxCFDictKeyToInt( theValue, kCGDisplayRefreshRate ));
}
bool wxDisplayImplMacOSX::ChangeMode( const wxVideoMode& mode )
{
// Changing to default mode (wxDefaultVideoMode) doesn't
// work because we don't have access to the system's 'scrn'
// resource which holds the user's mode which the system
// will return to after this app is done
boolean_t bExactMatch;
CFDictionaryRef theCGMode = CGDisplayBestModeForParametersAndRefreshRate(
m_id,
(size_t)mode.bpp,
(size_t)mode.w,
(size_t)mode.h,
(double)mode.refresh,
&bExactMatch );
bool bOK = bExactMatch;
if (bOK)
bOK = CGDisplaySwitchToMode( m_id, theCGMode ) == CGDisplayNoErr;
return bOK;
}
// ============================================================================
// wxDisplay::CreateFactory()
// ============================================================================
/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
{
return new wxDisplayFactoryMacOSX;
}
#else // !__WXMAC_OSX__
class wxDisplayImplMac : public wxDisplayImpl
{
public:
wxDisplayImplMac(size_t n, GDHandle hndl)
: wxDisplayImpl(n),
m_hndl(hndl)
{
}
virtual wxRect GetGeometry() const;
virtual wxString GetName() const { return wxString(); }
virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
virtual wxVideoMode GetCurrentMode() const;
virtual bool ChangeMode(const wxVideoMode& mode);
private:
GDHandle m_hndl;
DECLARE_NO_COPY_CLASS(wxDisplayImplMac)
};
class wxDisplayFactoryMac : public wxDisplayFactory
{
public:
wxDisplayFactoryMac();
virtual wxDisplayImpl *CreateDisplay(size_t n);
virtual size_t GetCount();
virtual int GetFromPoint(const wxPoint& pt);
protected:
DECLARE_NO_COPY_CLASS(wxDisplayFactoryMac)
};
// ============================================================================
// wxDisplayFactoryMac implementation
// ============================================================================
size_t wxDisplayFactoryMac::GetCount()
{
size_t num = 0;
GDHandle hndl = DMGetFirstScreenDevice(true);
while(hndl)
{
num++;
hndl = DMGetNextScreenDevice(hndl, true);
}
return num;
}
int wxDisplayFactoryMac::GetFromPoint(const wxPoint &p)
{
size_t num = 0;
GDHandle hndl = DMGetFirstScreenDevice(true);
while(hndl)
{
Rect screenrect = (*hndl)->gdRect;
if (p.x >= screenrect.left &&
p.x <= screenrect.right &&
p.y >= screenrect.top &&
p.y <= screenrect.bottom)
{
return num;
}
num++;
hndl = DMGetNextScreenDevice(hndl, true);
}
return wxNOT_FOUND;
}
wxDisplayImpl *wxDisplayFactoryMac::CreateDisplay(size_t n)
{
size_t nOrig = n;
GDHandle hndl = DMGetFirstScreenDevice(true);
while(hndl)
{
if (n == 0)
{
return new wxDisplayImplMac(nOrig, hndl);
}
n--;
hndl = DMGetNextScreenDevice(hndl, true);
}
return NULL;
}
// ============================================================================
// wxDisplayImplMac implementation
// ============================================================================
wxRect wxDisplayImplMac::GetGeometry() const
{
Rect screenrect = (*m_hndl)->gdRect;
return wxRect(screenrect.left, screenrect.top,
screenrect.right - screenrect.left,
screenrect.bottom - screenrect.top);
}
struct DMModeIteratorRec
{
wxArrayVideoModes* pModes;
const wxVideoMode* pMatchMode;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -