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Display 的代码
display.cpp
// display.cpp : implementation file
//
#include "stdafx.h"
#include "QFD.h"
#include "display.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
display.h
#if !defined(AFX_DISPLAY_H__ECC44D51_3043_4520_B4D6_7DD3FAB05B65__INCLUDED_)
#define AFX_DISPLAY_H__ECC44D51_3043_4520_B4D6_7DD3FAB05B65__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MS
display.h
#ifndef DISPLAY_H
#define DISPLAY_H
class Display
{
HDC DC, memDC, picDC;
HBITMAP memBmp, picBmp, maskBmp;
class GameWorld *pGameWorld;
class Bitmap *pBitmap;
void SetClientSize(H
display.cpp
#include "stdafx.h"
// 构造函数
Display::Display(GameWorld *pgw)
:pGameWorld(pgw)
{
// SetClientSize(pGameWorld->GameWindow, pGameWorld->Width, pGameWorld->Height);
SetClientSize(pGameWorld->GameW
display.vhd
LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
ENTITY Display IS
PORT(CLK :IN STD_LOGIC;
DATA :IN INTEGER RANGE 0 TO 9;
Display:OUT STD_LOGIC_VECTOR(6 DOWNTO 0)
);
END ENTITY Display
display.tag
${title}
display.c
/*
* Carsten Langgaard, carstenl@mips.com
* Copyright (C) 1999,2000 MIPS Technologies, Inc. All rights reserved.
*
* ########################################################################
*
*
display.c
/*
* Carsten Langgaard, carstenl@mips.com
* Copyright (C) 2000 MIPS Technologies, Inc. All rights reserved.
*
* ########################################################################
*
* Thi
display.c
/* Loop and vars for tests of display commands
*/
#include
#define LOOP 10
int sum = 0;
int do_loops()
{
int i=0;
int k=0;
int j=0;
for( i = 0; i < LOOP; i++ ) {