代码搜索:Diffuse

找到约 389 项符合「Diffuse」的源代码

代码结果 389
www.eeworm.com/read/136824/5848650

nvp simplefog.nvp

; ; Pixel shader #include "SimpleFog.h" ; Declare pixel shader version 1.0 ps.1.0 tex t0 ; decal texture mul r0, t0, v0 ; v0 = ambient + diffuse for front
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extra entries.extra

/alpha_splat.material//// /diffuse.jpg//// /dirt01.jpg//// /dirt03.jpg//// /dirt04.jpg//// /dirt06.jpg//// /shadersplat.material//// /splat.asm//// /splat.program//// /splat.ps//// /splat3.a
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extra entries.extra

/alpha_splat.material//// /diffuse.jpg//// /dirt01.jpg//// /dirt03.jpg//// /dirt04.jpg//// /dirt06.jpg//// /shadersplat.material//// /splat.asm//// /splat.program//// /splat.ps//// /splat3.a
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nvv directionallightbump.nvv

; Directional Light, Diffuse and Specular. ; Viewer is non-local (constant half-vector) #include "DirectionalLight.h" #define R_NORMAL r1 #define S_WORLD r2 #define T_WORLD r3 #define SxT_WORL
www.eeworm.com/read/433389/7933348

h explosion.h

#ifndef _EXPLOSION_H #define _EXPLOSION_H struct Vertex2 { D3DXVECTOR3 posit; D3DCOLOR color; enum FVF { FVF_Flags = D3DFVF_XYZ|D3DFVF_DIFFUSE }; }; struct Particle { D3DX
www.eeworm.com/read/337400/12371668

h game_skinmesh.h

#pragma once #include "stdafx.h" #include "Game_Terrain.h" #define D3DFVF_CUSTOM_BOUNDINGBOX D3DFVF_XYZ|D3DFVF_DIFFUSE struct D3DXFRAME_DERIVED: public D3DXFRAME{ D3DXMATRIXA16 Com
www.eeworm.com/read/337400/12371680

h game_mesh.h

#pragma once #include "stdafx.h" #define D3DFVF_CUSTOM_BOUNDINGBOX D3DFVF_XYZ|D3DFVF_DIFFUSE class Game_Mesh{ public: LPD3DXMESH m_pMesh; D3DMATERIAL9* m_pMeshMaterials; // M
www.eeworm.com/read/332467/3398295

h c3_font.h

#ifndef _c3_font_h_ #define _c3_font_h_ #include "c3_main.h" #include "c3_common.h" #define FONT_VERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1 ) struct FontVertex { float x, y;
www.eeworm.com/read/447482/1702435

h c3_font.h

#ifndef _c3_font_h_ #define _c3_font_h_ #include "c3_main.h" #include "c3_common.h" #define FONT_VERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1 ) struct FontVertex { float x, y;
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entries

/alpha_splat.material/1.2/Tue Sep 28 10:05:20 2004// /diffuse.jpg/1.1/Fri Sep 24 14:30:36 2004/-kb/ /dirt01.jpg/1.1/Fri Sep 24 14:30:36 2004/-kb/ /dirt03.jpg/1.1/Fri Sep 24 14:30:36 2004/-kb/ /dir