代码搜索:Diffuse

找到约 389 项符合「Diffuse」的源代码

代码结果 389
www.eeworm.com/read/102460/15780287

cpp example3.cpp

/**************************************************************************** example3.cpp A GLUT program using all the features of the GLUI User Interface Library (except columns, featur
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#include #include #include #include #pragma comment(lib,"opengl32") #pragma comment(lib,"glu32") #pragma comment(lib,"glaux") void Init(void); voi
www.eeworm.com/read/289230/8567023

cg vertexlight4.cg

// // subroutine call example // // vertex shader with per-vertex diffuse lighting for a 4 directional // lights + ambient // // written assuming that the lightcolor has been premultiplied by
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cg vertexlight4.cg

// // subroutine call example // // vertex shader with per-vertex diffuse lighting for a 4 directional // lights + ambient // // written assuming that the lightcolor has been premultiplied by
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frag tutorial9.frag

varying vec3 N; varying vec3 L; varying vec3 P; varying float pattern; uniform vec4 color0; // "Diffuse" Color uniform vec4 color1; // "Ambient" Color uniform vec4 color2; // "Specula
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cpp gameobject.cpp

// Object.cpp: implementation of the CObject class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" //#include "MapEdit.h" #include "GameObject.h"
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cpp graphics.cpp

// Graphics.cpp: implementation of the CGraphics class. // ////////////////////////////////////////////////////////////////////// #include "Graphics.h" #include "GlobalDefs.h" #ifdef _DEBUG
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fx ps.fx

float4 PS(float3 Light: TEXCOORD0, float3 Norm : TEXCOORD1, float3 View : TEXCOORD2) : COLOR { float4 diffuse = { 1.0f, 0.0f, 0.0f, 1.0f}; float4 ambient = { 0.15f, 0.15f, 0.15f, 1.0f};
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ksh openglext.ksh

#!/bin/ksh # # Demo with gtkglext - April 2008, (c) PvE. # #--------------------------------------------------------------------- # Some constants #----------------------------------------------------
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bash openglarea.bash

#!/bin/bash # # Demo with gtkglarea - April 2008, (c) PvE. # # The API of GtkGlArea is a bit more convenient than GtkGlExt, IMHO. # #-------------------------------------------------------------------