代码搜索:Diffuse
找到约 389 项符合「Diffuse」的源代码
代码结果 389
www.eeworm.com/read/314088/13575238
txt texblendps.txt
// File: ps_multitex.txt
// Desc: Pixel shader that does multitexturing.
// Globals
sampler AlphaTex;
sampler Texture1;
sampler Texture2;
sampler Texture3;
float3x3 mat3x3;
//Structures
struc
www.eeworm.com/read/101130/6239248
cpp mgcoglmaterialstate.cpp
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and
www.eeworm.com/read/101018/6260829
h mathd3d.h
/*******************************************************************
* Advanced 3D Game Programming using DirectX 9.0
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
www.eeworm.com/read/101018/6261022
h mathd3d.h
/********************************************************************
* Advanced 3D Game Programming using DirectX 9.0 *
*****************************************************************
www.eeworm.com/read/101018/6261160
h mathd3d.h
/********************************************************************
* Advanced 3D Game Programming using DirectX 9.0 *
*****************************************************************
www.eeworm.com/read/101018/6261384
h mathd3d.h
/*******************************************************************
* Advanced 3D Game Programming using DirectX 9.0
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
www.eeworm.com/read/101018/6261593
h mathd3d.h
/********************************************************************
* Advanced 3D Game Programming using DirectX 9.0 *
*****************************************************************
www.eeworm.com/read/101018/6261704
h mathd3d.h
/********************************************************************
* Advanced 3D Game Programming using DirectX 9.0 *
*****************************************************************
www.eeworm.com/read/492929/6414173
m ar_gd.m
% PURPOSE: An example using ar_g(),
% prt(),
% plt(),
% Bayesian gibbs sampling for the ar model
%----------------------------------------------
www.eeworm.com/read/113908/15444475
cpp mirror.cpp
#if !defined (parm)
#define parm
#include
#include
#endif
#include
#include"MyFont.h"
#include"stdio.h"
//================
LPDIRECT3D9 g_pD3D=NULL