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control.vhd

library ieee; use ieee.std_logic_1164.all; use ieee.std_logic_unsigned.all; entity control is port( START :in std_logic; WAIT_T: in std_logic; READY: in std_logic;

control.c

#include #include #include #include #include #include #include "subddc.h" // 0

control.c

#include #include #include #include #include #include #include #include "define.h" #include "val.h" #include

control.h

#ifndef Control_H #define Control_H //------------------ C API for Control routine --------------------- typedef struct { short qVelRef; // Reference velocity short qVdRef;

control.inc

;;------------------ ASM30 API for Control routines --------------------- ; CtrlParm stucture: ; .equ Ctrl_qVelRef,0 ; Reference velocity .equ Ctrl_qVdRef ,2

control.c

#include "../inc/def.h" #include "../inc/config.h" #include "../inc/board.h" #include "44b.h" #include "option.h" void ShowBootInfo(void) { puts("\n **************************************\n"

control.htm

var anchorTarget = null function gotoAnchor() { // if ( anchorTarget == null ) return top.MAIN.TEXT.location.hash = anchorTarget // status = top.MAIN.TEXT.l

control.htm

var anchorTarget = null function gotoAnchor() { // if ( anchorTarget == null ) return top.MAIN.TEXT.location.hash = anchorTarget // status = top.MAIN.TEXT.l