代码搜索:Connection
找到约 10,000 项符合「Connection」的源代码
代码结果 10,000
www.eeworm.com/read/418731/10934601
txt optimize emule connection.txt
Just start out on Emule and still a beginner.
The speed is really killing me, even configured ports 4662 & 4672. I got high ID but the quene is round up to hundreds before I capable to get any file
www.eeworm.com/read/271686/10984135
txt jdbc connection pool.txt
作者:jeru
日期:2000-12-7 12:04:45
数据库连接池简介
在传统的两层结构中,客户端程序在启动时打开数据库连接,在退出程序时关闭数据库连接。这样,在整个程序运行中,每个客户端始终占用一个数据库连接,即使在大量没有数据库操作的空闲时间,如用户输入数据时,从而造成数据库连接的使用效率低下。
在三层结构模式中,数据库连接通过中间层的连接池管理。只有当用户真正需要进行数据库 ...
www.eeworm.com/read/469207/6979227
swf create_db_connection.swf
www.eeworm.com/read/468209/6994974
psc turb_gen_connection.psc
PSCAD 4.2.0
Settings
{
Id = "1035389062.1230835435"
Author = "bathiya.Albert"
Desc = "Ind. Generator driven by a wind turbine"
Arch = "windows"
Options = 0
Build = 18
Warn = 1
Che
www.eeworm.com/read/453468/7419199
h handler_dg_connection.h
#ifndef __HANDLER_DG_CONNECTION_H__
#define __HANDLER_DG_CONNECTION_H__
#pragma once
#include
class ServerSession;
class Handler_DG_CONNECTION
{
public:
Handler_DG_
www.eeworm.com/read/453468/7419225
cpp handler_cg_connection.cpp
#include "stdafx.h"
#include ".\Handler_CG_CONNECTION.h"
#include
#include
#include "Field.h"
#include "PlayerManager.h"
Handler_CG_CONNECTION::Handler_CG_CONN
www.eeworm.com/read/453468/7419239
cpp handler_ag_connection.cpp
#include "StdAfx.h"
#include ".\Handler_AG_CONNECTION.h"
#include "GameServer.h"
#include
#include
#include
#include
#inc
www.eeworm.com/read/453468/7419294
h handler_ag_connection.h
#pragma once
#include
class ServerSession;
#define Handler_AG_CONNECTION_DECL( p ) static VOID On##p( ServerSession * pServerSession, MSG_BASE * pMsg, WORD wSize )
#defi