代码搜索:ChessBoard

找到约 642 项符合「ChessBoard」的源代码

代码结果 642
www.eeworm.com/read/334779/12573983

h d_queens.h

#ifndef EIGHT_QUEENS_PROBLEM #define EIGHT_QUEENS_PROBLEM #include #include #include "d_matrix.h" using namespace std; // can a queen at (row,col) be attacked by any
www.eeworm.com/read/132541/14085320

java complete13_4.java

package questions.c13; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class Complete13_4 extends JFrame { public Complete13_4( String titleText ) { super( titl
www.eeworm.com/read/202463/15383110

cpp qpfg.cpp

// qpfg.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include #include //参数化输入/输出(新学会的,呵呵,) int tile=1; const int max=16; int
www.eeworm.com/read/201035/15418100

cpp 数字覆盖.cpp

#include #include #include #include #define n 4 using namespace std; int board[n][n]; int tile; //int s=0; void chessboard(int tr,int tc,int dr,int
www.eeworm.com/read/381488/9090212

cpp 8_queens.cpp

#include static int chessboard[8][8]; ////定义棋盘 static int prow[8]; //列判断 static int a[15]; //左斜行条件组 static int b[15]; //右斜行条件组 static int count=0; //记数 void queen(int line) {
www.eeworm.com/read/275234/10827043

h horse_head.h

#if !defined HORSE_HEAD #define HORSE_HEAD #include #include #include #include //the eight directions of a horse can run #define LEFT_UP 1 #def
www.eeworm.com/read/240851/13193731

h 8queen.h

#include using namespace std; bool Check_Row(char ChessBoard[][8],int row,int col) //检查行 { for(int i = 0;i
www.eeworm.com/read/131315/5946399

c board.c

/* This file contains code for X-CHESS. Copyright (C) 1986 Free Software Foundation, Inc. This file is part of X-CHESS. X-CHESS is distributed in the hope that it will be useful, but WITHOUT ANY
www.eeworm.com/read/126680/14406779

frm vbcch.frm

VERSION 5.00 Begin VB.Form VbCch BackColor = &H00FFFFFF& Caption = "Vbcch" ClientHeight = 8040 ClientLeft = 60 ClientTop = 345 ClientWid
www.eeworm.com/read/121465/14756005

cpp oninitdatadlg.cpp

// OninitDataDlg.cpp : implementation file // #include "stdafx.h" #include "WIN马踏棋盘.h" #include "OninitDataDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE