代码搜索:ChessBoard
找到约 642 项符合「ChessBoard」的源代码
代码结果 642
www.eeworm.com/read/334779/12573983
h d_queens.h
#ifndef EIGHT_QUEENS_PROBLEM
#define EIGHT_QUEENS_PROBLEM
#include
#include
#include "d_matrix.h"
using namespace std;
// can a queen at (row,col) be attacked by any
www.eeworm.com/read/132541/14085320
java complete13_4.java
package questions.c13;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Complete13_4 extends JFrame {
public Complete13_4( String titleText ) {
super( titl
www.eeworm.com/read/202463/15383110
cpp qpfg.cpp
// qpfg.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include
#include //参数化输入/输出(新学会的,呵呵,)
int tile=1;
const int max=16;
int
www.eeworm.com/read/201035/15418100
cpp 数字覆盖.cpp
#include
#include
#include
#include
#define n 4
using namespace std;
int board[n][n];
int tile;
//int s=0;
void chessboard(int tr,int tc,int dr,int
www.eeworm.com/read/381488/9090212
cpp 8_queens.cpp
#include
static int chessboard[8][8]; ////定义棋盘
static int prow[8]; //列判断
static int a[15]; //左斜行条件组
static int b[15]; //右斜行条件组
static int count=0; //记数
void queen(int line) {
www.eeworm.com/read/275234/10827043
h horse_head.h
#if !defined HORSE_HEAD
#define HORSE_HEAD
#include
#include
#include
#include
//the eight directions of a horse can run
#define LEFT_UP 1
#def
www.eeworm.com/read/240851/13193731
h 8queen.h
#include
using namespace std;
bool Check_Row(char ChessBoard[][8],int row,int col) //检查行
{
for(int i = 0;i
www.eeworm.com/read/131315/5946399
c board.c
/* This file contains code for X-CHESS.
Copyright (C) 1986 Free Software Foundation, Inc.
This file is part of X-CHESS.
X-CHESS is distributed in the hope that it will be useful,
but WITHOUT ANY
www.eeworm.com/read/126680/14406779
frm vbcch.frm
VERSION 5.00
Begin VB.Form VbCch
BackColor = &H00FFFFFF&
Caption = "Vbcch"
ClientHeight = 8040
ClientLeft = 60
ClientTop = 345
ClientWid
www.eeworm.com/read/121465/14756005
cpp oninitdatadlg.cpp
// OninitDataDlg.cpp : implementation file
//
#include "stdafx.h"
#include "WIN马踏棋盘.h"
#include "OninitDataDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE