📄 oninitdatadlg.cpp
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// OninitDataDlg.cpp : implementation file
//
#include "stdafx.h"
#include "WIN马踏棋盘.h"
#include "OninitDataDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COninitDataDlg dialog
COninitDataDlg::COninitDataDlg(CWnd* pParent /*=NULL*/)
: CDialog(COninitDataDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(COninitDataDlg)
m_ChessBoard_X = 6;
m_ChessBoard_Y = 6;
m_Horse_X = 1;
m_Horse_Y = 1;
//}}AFX_DATA_INIT
}
void COninitDataDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COninitDataDlg)
DDX_Text(pDX, IDC_ChessBoard_X, m_ChessBoard_X);
DDV_MinMaxInt(pDX, m_ChessBoard_X, 0, 15);
DDX_Text(pDX, IDC_ChessBoard_Y, m_ChessBoard_Y);
DDV_MinMaxInt(pDX, m_ChessBoard_Y, 0, 15);
DDX_Text(pDX, IDC_Horse_X, m_Horse_X);
DDV_MinMaxInt(pDX, m_Horse_X, 1, 15);
DDX_Text(pDX, IDC_Horse_Y, m_Horse_Y);
DDV_MinMaxInt(pDX, m_Horse_Y, 1, 15);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COninitDataDlg, CDialog)
//{{AFX_MSG_MAP(COninitDataDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COninitDataDlg message handlers
void COninitDataDlg::OnOK()
{
// TODO: Add extra validation here
UpdateData(true);
CDialog::OnOK();
}
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