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Camera 的代码
camera.m
%CAMERA Camera imaging model
%
% uv = CAMERA(C, p)
% uv = CAMERA(C, p, T)
%
% Implement the perspective, scaling and offset encapsulated in the
% camera calibration matrix C. P is a list of 3D world
camera.java
/*
* Copyright (C) 2004 MobileBlogger Development Team
*/
package net.sourceforge.mobileblogger;
import java.io.IOException;
import javax.microedition.lcdui.*;
import javax.microedition.media.*;
im
camera.cpp
// camera.cpp: implementation of the Camera class.
//
//////////////////////////////////////////////////////////////////////
#include "camera.h"
#include "global.h"
Camera cam;
///////////
camera.h
// camera.h: interface for the Camera class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CAMERA_H__C1A527C3_CCD1_4C62_98EE_99567F6DF52F__INCLUDED_)
camera.h
#ifndef __CAMERA_H__
#define __CAMERA_H__
#include
#include
#include "fs_api.h"
#define USE_YUV 1
//#define USE_RGB 1
#define QUAL_DEFAULT 80
/
camera.c
/*
* Camera utilities interface
*/
#include "camera.h"
#include "fs_api.h"
#ifndef NULL
#define NULL 0
#endif
void camera_open(void)
{
cim_init();
#ifdef CONFIG_OV7660
init_ov7660();
#en
camera.h
/*
* MX21 Camera Library API
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Softwa