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Camera 的代码
vgg_line3d_ppv.m
% Q = vgg_line3d_Ppv(P) Transforms a camera matrix to use it with Pluecker vector 3d line representation.
%
% P ... double(3,4), ordinary camera matrix
% Q ... double(6,3), transformed camera matr
omap1510test.pjt
; Code Composer Project File, Version 2.0 (do not modify or remove this line)
[Project Settings]
ProjectDir="C:\omap1510test-2610\"
ProjectType=Executable
CPUFamily=TMS470R2X
Tool="Compiler"
T
hostdata.c
/****************************************************************************** *
* hostdata.c --
*
* Application specific functions related to handling data between
* separately executing master and
vector.java
public class vector{
//x, y, z component of the vector
public double x, y, z;
//2d coordinate on screen
public int screenX, screenY;
public static int Z_length = 500;
public static d
gqcam.c
/* gqcam.c - The frontend to Gqcam, a GTK based QuickPict clone.
Copyright (C) 1999 Cory Lueninghoener (cluenin1@bigred.unl.edu)
This program is free software; you can redistribute it and/or
vgg_line3d_ppv.m
% Q = vgg_line3d_Ppv(P) Transforms a camera matrix to use it with Pluecker vector 3d line representation.
%
% P ... double(3,4), ordinary camera matrix
% Q ... double(6,3), transformed camera matr
hexium_orion.c
/*
hexium_orion.c - v4l2 driver for the Hexium Orion frame grabber cards
Visit http://www.mihu.de/linux/saa7146/ and follow the link
to "hexium" for further details about this card.
glcanvas2d.cpp
/*
* ===========================================================================
* PRODUCTION $Log: glcanvas2d.cpp,v $
* PRODUCTION Revision 1000.1 2004/06/01 20:50:33 gouriano
* PRODUCTION PROD
qvperspectivecamera.h
#ifndef _QV_PERSPECTIVE_CAMERA_
#define _QV_PERSPECTIVE_CAMERA_
#include
#include
#include
#include
class QvPerspectiveCamera : p
watchdog.c
/*********************************************************************
* webcam_server *
*