代码搜索结果

找到约 5,548 项符合 Camera 的代码

vgg_line3d_ppv.m

% Q = vgg_line3d_Ppv(P) Transforms a camera matrix to use it with Pluecker vector 3d line representation. % % P ... double(3,4), ordinary camera matrix % Q ... double(6,3), transformed camera matr

omap1510test.pjt

; Code Composer Project File, Version 2.0 (do not modify or remove this line) [Project Settings] ProjectDir="C:\omap1510test-2610\" ProjectType=Executable CPUFamily=TMS470R2X Tool="Compiler" T

hostdata.c

/****************************************************************************** * * hostdata.c -- * * Application specific functions related to handling data between * separately executing master and

vector.java

public class vector{ //x, y, z component of the vector public double x, y, z; //2d coordinate on screen public int screenX, screenY; public static int Z_length = 500; public static d

gqcam.c

/* gqcam.c - The frontend to Gqcam, a GTK based QuickPict clone. Copyright (C) 1999 Cory Lueninghoener (cluenin1@bigred.unl.edu) This program is free software; you can redistribute it and/or

vgg_line3d_ppv.m

% Q = vgg_line3d_Ppv(P) Transforms a camera matrix to use it with Pluecker vector 3d line representation. % % P ... double(3,4), ordinary camera matrix % Q ... double(6,3), transformed camera matr

hexium_orion.c

/* hexium_orion.c - v4l2 driver for the Hexium Orion frame grabber cards Visit http://www.mihu.de/linux/saa7146/ and follow the link to "hexium" for further details about this card.

glcanvas2d.cpp

/* * =========================================================================== * PRODUCTION $Log: glcanvas2d.cpp,v $ * PRODUCTION Revision 1000.1 2004/06/01 20:50:33 gouriano * PRODUCTION PROD

qvperspectivecamera.h

#ifndef _QV_PERSPECTIVE_CAMERA_ #define _QV_PERSPECTIVE_CAMERA_ #include #include #include #include class QvPerspectiveCamera : p

watchdog.c

/********************************************************************* * webcam_server * *