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找到约 5,548 项符合
Camera 的代码
light.java
package com.javapatterns.facade.security;
public class Light
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
{
Syste
_objects.mac
ARM_OBJECTS= \
obj\ARMV4I\retail\iic.obj \
obj\ARMV4I\retail\camera.obj
PASS0_ARM_OBJECTS=
_objects.mac
ARM_OBJECTS= \
obj\ARMV4I\debug\iic.obj \
obj\ARMV4I\debug\camera.obj
PASS0_ARM_OBJECTS=
_objects.mac
ARM_OBJECTS= \
obj\ARMV4\retail\iic.obj \
obj\ARMV4\retail\camera.obj
PASS0_ARM_OBJECTS=
light.java
package com.javapatterns.facade.security;
public class Light
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
{
Syste
light.java
package com.javapatterns.facade.security;
public class Light
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
{
paginglandscape.cfg
# -LINUX
#
# Memory Max Usage Values
MaxNumRenderables=2500
MaxNumTiles=3500
#
# Tiles Split Factor
# Tiles are divide when the distance from it
# center to the camera
abstractogreapplication.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe
defaultbehaviour.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe
oasiscamerasystem.h
/******************************************************************************
* This source file is part of Bad Camel Gaming
* Copyright (C) 2003 Zephie Greyvenstein
* See Readme.html for