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找到约 4,589 项符合 Camera 的代码

camera.java

package com.javapatterns.facade.securityfacade; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() {

camera.cc

/////////////////////////////////////////////////////////////////////////////// // // // Camera.cc --- A class which holds

camera.h

/////////////////////////////////////////////////////////////////////////////// // // // Camera.h --- A class which holds e

camera.h

#ifndef _CAMERA_H #define _CAMERA_H // This is our camera class class CCamera { public: // Our camera constructor CCamera(); // These are are data access functions for our camera'

camera.h

#ifdef CGE_HEADER_H #ifndef CGE_CAMERA_H #define CGE_CAMERA_H namespace CGE { namespace MATRIX { typedef class CAMERA { public: CAMERA() { m_vEyeAt.x = m_vEyeAt.y =

camera.h

#ifdef CGE_HEADER_H #ifndef CGE_CAMERA_H #define CGE_CAMERA_H namespace CGE { namespace MATRIX { typedef class CAMERA { public: CAMERA() { m_vEyeAt.x = m_vEyeAt.y =

camera.h

#ifdef CGE_HEADER_H #ifndef CGE_CAMERA_H #define CGE_CAMERA_H namespace CGE { namespace MATRIX { typedef class CAMERA { public: CAMERA() { m_vEyeAt.x = m_vEyeAt.y =

camera.cpp

/* Robot Interface (C) 2006 Jason Hunt nulluser@gmail.com File: camera.cpp */ #include #include #include "camera.h" #include "utility.h" #in

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, Tobj) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D wo

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, Tobj) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D wo