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Camera 的代码
c3_camera.h
#ifndef _c3_camera_h_
#define _c3_camera_h_
#ifdef C3_CORE_DLL_EXPORTS
#define C3_CORE_DLL_API __declspec ( dllexport )
#else
#define C3_CORE_DLL_API __declspec ( dllimport )
#endif
#includ
c3_camera.cpp
#include "..\include\c3_camera.h"
#include "..\include\c3_main.h"
C3_CORE_DLL_API
void Camera_Clear ( C3Camera *lpCamera )
{
lpCamera->lpName = 0;
lpCamera->lpFrom = 0;
lpCamera->lpTo = 0;
camera.reg.svn-base
[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Camera]
"Prefix"="CAM"
"Dll"="camera.dll"
[HKEY_LOCAL_MACHINE\Software\Microsoft\DirectX\DirectShow\Capture]
"Prefix"="PIN"
"Dll"="camera.dll"
camera.def.svn-base
;
; Copyright (c) Microsoft Corporation. All rights reserved.
;
;
; Use of this source code is subject to the terms of the Microsoft end-user
; license agreement (EULA) under which you licensed
camera_smooth_move.lua
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- file: camera_smooth_scroll.l
c3_camera.h
#ifndef _c3_camera_h_
#define _c3_camera_h_
#ifdef C3_CORE_DLL_EXPORTS
#define C3_CORE_DLL_API __declspec ( dllexport )
#else
#define C3_CORE_DLL_API __declspec ( dllimport )
#endif
#includ
c3_camera.cpp
#include "..\include\c3_camera.h"
#include "..\include\c3_main.h"
C3_CORE_DLL_API
void Camera_Clear ( C3Camera *lpCamera )
{
lpCamera->lpName = 0;
lpCamera->lpFrom = 0;
lpCamera->lpTo = 0;
omap2420_camera.h
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed thi
camera.csproj.filelistabsolute.txt
E:\Project\Camera\Camera\bin\Release\Camera.exe
E:\Project\Camera\Camera\bin\Release\Camera.pdb
E:\Project\Camera\Camera\bin\Release\Microsoft.WindowsMobile.Forms.dll
E:\Project\Camera\Camera\bin\R
camera.csproj.filelistabsolute.txt
E:\Project\Camera\Camera\obj\Debug\ResolveAssemblyReference.cache
E:\Project\Camera\Camera\obj\Debug\Camera.Form1.resources
E:\Project\Camera\Camera\obj\Debug\Camera.Properties.Resources.resources