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Button 的代码
button.h
#ifndef _ASIXBUTTON_H
#define _ASIXBUTTON_H
#include "asixwin.h"
//define button ctrl_str
#define MAX_TAG_WIDTH 116 //130 //modified by xuanhui 2002/3/19
//modified by xuanhui 2002/3/19
button.c
/**********************************************************
*
*Copyright ? 2001 National ASIC Center, All right Reserved
*
* FILE NAME: button.c
* PROGRAMMER: ZengXianWei
* Date of Creation:
button.h
#ifndef _ASIXBUTTON_H
#define _ASIXBUTTON_H
#include "asixwin.h"
//define button ctrl_str
#define MAX_TAG_WIDTH 116 //130 //modified by xuanhui 2002/3/19
//modified by xuanhui 2002/3/19
button.c
#include "windows.h"
#include "windowsx.h"
#include "wintools.h"
/*
* WINCTL Custom Control Library
* Push button Custom Control
* This control implements a custom pushbutton control.
*
*
button-sensor.h
#ifndef __BUTTON_SENSOR_H__
#define __BUTTON_SENSOR_H__
#include "lib/sensors.h"
extern const struct sensors_sensor button_sensor;
#define BUTTON_SENSOR "Button"
void button_press(void);
#endif /
button-sensor.c
#include "dev/button-sensor.h"
const struct sensors_sensor button_sensor;
/*---------------------------------------------------------------------------*/
void
button_press(void)
{
sensors_changed
button-sensor.h
#ifndef __BUTTON_SENSOR_H__
#define __BUTTON_SENSOR_H__
#include "lib/sensors.h"
extern const struct sensors_sensor button_sensor;
#define BUTTON_SENSOR "Button"
void button_press(void);
#endif /
button-sensor.c
#include "dev/button-sensor.h"
const struct sensors_sensor button_sensor;
/*---------------------------------------------------------------------------*/
void
button_press(void)
{
sensors_changed
button.java
package inline.ui.ce;
import inline.ui.*;
import java.util.*;
import javax.microedition.lcdui.*;
public class Button extends CanvasElement
{
private String caption;
button.h
/**
* \file button.h
* \author Wei Yongming
* \date 2001/12/29
*
\verbatim
Copyright (C) 2002-2007 Feynman Software.
Copyright (C) 1998-2002 Wei Yongming.