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Audio 的代码
libaudio.h
/* @(#)libaudio.h 1.1 92/07/30 SMI */
/* Copyright (c) 1989 by Sun Microsystems, Inc. */
#ifndef _multimedia_libaudio_h
#define _multimedia_libaudio_h
#include "audio_errno.h"
#include "audio_hdr.h"
sdl_audiocvt.3
.TH "SDL_AudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioCVT\- Audio Conversion Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
int nee
sdl_convertaudio.3
.TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ConvertAudio\- Convert audio data to a desired audio format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.
sdl_dibaudio.h
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the
nok_ltp_common.h
/**************************************************************************
This software module was originally developed by
Mikko Suonio (Nokia)
in the course of development of the MPEG-2 NB
l3bitstream.h
/**********************************************************************
* ISO MPEG Audio Subgroup Software Simulation Group (1996)
* ISO 13818-3 MPEG-2 Audio Encoder - Lower Sampling Frequency Ext
sdl_audiocvt.3
.TH "SDL_AudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioCVT\- Audio Conversion Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
int needed;
sdl_convertaudio.3
.TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ConvertAudio\- Convert audio data to a desired audio format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.s
sdl_dibaudio.h
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the term
repository
symbian-61-emulator/datatype_dist/rm/audio/codec/ra8lbr/fltpt/wins-rel32