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Audio 的代码
aflibaudioedit.3
.TH "aflibAudioEdit" 3 "8 May 2002" "Open Source Audio Library Project" \" -*- nroff -*-
.ad l
.nh
.SH NAME
aflibAudioEdit \- Provides functionality for audio editing.
.SH SYNOPSIS
.br
.PP
\fC#includ
aflibbufferutils.h.3
.TH "aflibBufferUtils.h" 3 "8 May 2002" "Open Source Audio Library Project" \" -*- nroff -*-
.ad l
.nh
.SH NAME
aflibBufferUtils.h \-
.SH SYNOPSIS
.br
.PP
.SS "Compounds"
.in +1c
.ti -1c
.RI "class
aflibaudioconstantsrc.3
.TH "aflibAudioConstantSrc" 3 "8 May 2002" "Open Source Audio Library Project" \" -*- nroff -*-
.ad l
.nh
.SH NAME
aflibAudioConstantSrc \- Inserts a constant audio source in a chain for test purposes
aflibmemcache.h
/*
* Copyright: (C) 2000-2001 Bruce W. Forsberg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as p
aflibaudioedit.h
/*
* Copyright: (C) 1999-2001 Bruce W. Forsberg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as p
sdlaudiocvt.html
SDL_AudioCVT
imageandsound.java
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.net.*;
import java.applet.*;
public class ImageandSound extends Applet implements MouseListener
{
int whi
audiostreamengine.h
/*
* ============================================================================
* Name : CAudioStreamEngine from AudioStreamEngine.h
* Part of : AudioStream
* Created : 24.11.2003 by No
dan's readme.txt
Music Sequences by Dan Forden
Dan is an experienced video game sound designer, having created the audio for many popular arcade and consumer platform titles including the Mortal Kombat series and
dan's readme.txt
Music Sequences by Dan Forden
Dan is an experienced video game sound designer, having created the audio for many popular arcade and consumer platform titles including the Mortal Kombat series and