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Audio 的代码
audio_thread.c
/* Standard Linux headers */
#include // always include stdio.h
#include // always include stdlib.h
#include // defines open, read, write methods
#include
audio_thread.h
/*
* audio_thread.h
*/
/* Success and failure definitions for the thread */
#define AUDIO_THREAD_SUCCESS ((void *) 0 )
#define AUDIO_THREAD_FAILURE ((void *) -1 )
/* Thread environment definition
digital_audio.c
/* allpass.c - allpass reverberator with circular delay line */
double tap();
void cdelay();
double allpass(D, w, p, a, x) /* usage: y=allpass(D,w,&p,a,x); */
double *w, **p,
nim_audio.c
/*
* Copyright (c) 1998,1999 by TriMedia Technologies.
*
* +------------------------------------------------------------------+
* | This software is furnished under a license and may only be
agc_audio.cmd
/*-m agc_audio.map*/
MEMORY
{
PAGE 0: PROG(RWXI): origin=0x100, length=0x3000
VECS(RXI): origin=0x80, length=0x80
PAGE 1: DATA(RWI): origin=0x3100, length=0xF00
}
SECT
agc_audio.pjt
; Code Composer Project File, Version 2.0 (do not modify or remove this line)
[Project Settings]
ProjectDir="C:\ti\myprojects\agc_audio\"
ProjectType=Executable
CPUFamily=TMS320C54XX
Tool="Comp
agc_audio.c
/*****************************************************************************/
/* Filename: agc_aduio.c */
/* Author:ZhangYong */