代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/370163/9614278
htm group__mgext__control__animation__msgs.htm
MiniGUI V1.6.10 API Reference: Messages of AN
www.eeworm.com/read/370163/9614389
htm group__mgext__ctrl__animation__ncs.htm
MiniGUI V1.6.10 API Reference: Notification c
www.eeworm.com/read/168569/9907632
txt changelog-archive.txt
Changes from 0.3 to 0.44
--------------
* Now able to select guns, crossbows, wands, etc.
* Now able to change facial features and hair colours.
* Now able to zoom using the mouse scroller.
* Bel
www.eeworm.com/read/435043/7798729
txt readme.txt
**THIS WAS THE README FOR THE CLASS ASSIGNMENT**
**ONLY PARTS ARE APPLICABLE TO THE APPLICATION YOU'VE DOWNLOADED**
******************************************************************************
www.eeworm.com/read/425998/10295516
sconscript
Import('*')
sources = Split("""
animation.cpp
animation_action.cpp
animation_cycle.cpp
bone.cpp
buffersource.cpp
cal3d_wrapper.cpp
coreanimation.cpp
corebone.cpp
c
www.eeworm.com/read/444854/7104986
h modelgeosetanimation.h
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_M
www.eeworm.com/read/461236/7231480
m plot_e_xy.m
if animation(current_animation_index).component == 'x'
% plot x components;
pdata = Ex(:,:,position_index);
pdata(nx+1,:) = pdata(nx,:);
pdata(2:nx,:) = 0.5 * (pdata(1:nx-1,:) +
www.eeworm.com/read/461236/7231500
m plot_e_zx.m
if animation(current_animation_index).component == 'z'
% plot z components;
pdata = squeeze(Ez(:,position_index,:));
pdata(:,nz+1) = pdata(:,nz);
pdata(:,2:nz) = 0.5 * (pdata(:,1
www.eeworm.com/read/461236/7231512
m plot_e_yz.m
if animation(current_animation_index).component == 'y'
% plot y components;
pdata = squeeze(Ey(position_index,:,:));
pdata(ny+1,:) = pdata(ny,:);
pdata(2:ny,:) = 0.5 * (pdata(1:n