代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/230622/4720973
java animation.java
package com.hbwhzdg.goldminer.graphics;
import java.awt.Image;
import java.util.ArrayList;
/**
*
* Title: 将一系列的帧组织为一个动画。
*
* Description:
*
* Copyright: Copyright
www.eeworm.com/read/224936/4800802
js animation.js
/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licens
www.eeworm.com/read/224936/4800808
js animation.js
/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licens
www.eeworm.com/read/224936/4800816
js animation.js
/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licens
www.eeworm.com/read/218580/4859394
js animation.js
/*
Copyright (c) 2006, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
Version: 0.10.0
*/
/**
*
* Base class for animated D
www.eeworm.com/read/216802/4882516
h animation.h
// this file is dynamically generated: DON'T TOUCH
UCHAR cAnimation[192*11]={
0x00, // 1
0x00, // 2
0x00, // 3
0x00, // 4
0x00, // 5
0x00, // 6
0x00, // 7
0x00, // 8
0x00, // 9
0x00, // 1
www.eeworm.com/read/212341/4936662
java animation.java
/*
* LumaQQ - Java QQ Client
*
* Copyright (C) 2004 luma
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public
www.eeworm.com/read/210195/4951784
js animation.js
/* Copyright (c) 2006 Yahoo! Inc. All rights reserved. */
YAHOO.util.Anim=function(el,attributes,duration,method)
{if(el){this.init(el,attributes,duration,method);}};YAHOO.util.Anim.prototype={doMet
www.eeworm.com/read/209211/4986774
c animation.c
#include
#include
#include
#include "sokoban.h"
void
initanimation(Animation *a)
{
if (a == nil)
return;
memset(a, 0, sizeof(Animation));
}
void
setupanimation(Animatio
www.eeworm.com/read/205824/5017664
h animation.h
// this file is dynamically generated: DON'T TOUCH
UCHAR cAnimation[192*11]={
0x00, // 1
0x00, // 2
0x00, // 3
0x00, // 4
0x00, // 5
0x00, // 6
0x00, // 7
0x00, // 8
0x00, // 9
0x00, // 1