代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/261520/11639055
cpp demo7_15.cpp
// DEMO7_15.CPP 8-bit color animation demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/254578/12129566
java animatorapplicationtimer.java
/*
* Swing version.
*/
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/*
* A template for animation applications.
*/
public class AnimatorApplicationTimer extends JFrame
www.eeworm.com/read/129863/14221937
java animatorapplicationtimer.java
/*
* Swing version.
*/
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/*
* A template for animation applications.
*/
public class AnimatorApplicationTimer extends JFrame
www.eeworm.com/read/229083/14354138
cpp animationview.cpp
// AnimationView.cpp : implementation of the CAnimationView class
//
#include "stdafx.h"
#include "Animation.h"
#include "AnimationDoc.h"
#include "AnimationView.h"
#ifdef _DEBUG
#define
www.eeworm.com/read/125764/14465244
cpp demo7_15.cpp
// DEMO7_15.CPP 8-bit color animation demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/123143/14645759
m invkine.m
function invkine(action)
%INVKINE Inverse kinematics of a robot arm.
% INVKINE opens a window for animation of the inverse kinematics
% problem of the two-joint robot arm system. The ellipse i
www.eeworm.com/read/122711/14671698
cpp demo7_15.cpp
// DEMO7_15.CPP 8-bit color animation demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/119317/14833362
bas animate.bas
Attribute VB_Name = "Animate"
Option Explicit
'**Animation Example by Donovan Parks
'**donopark@awinc.com
'used to get the windows handle (hWnd) of the windows desktop
Declare Function GetDC
www.eeworm.com/read/119233/14836552
java summingpoint.java
// SummingPoint.java
// Function block for block diagram animation
//
import java.awt.*;
public class SummingPoint implements DrawingObj {
//
int x, y; // Position at centre
// int h, w; //
www.eeworm.com/read/219755/14864811
java summingpoint.java
// SummingPoint.java
// Function block for block diagram animation
//
import java.awt.*;
public class SummingPoint implements DrawingObj {
//
int x, y; // Position at centre
// int h, w; //