代码搜索:移相法
找到约 10,000 项符合「移相法」的源代码
代码结果 10,000
www.eeworm.com/read/318675/3566383
txt 279.txt
「夯」是击打使之密实的动作。以两片侧板围夹土壤,每隔数十公分夯实一次,即古老的筑墙技术「版筑法」。墙体的水平线为夯筑痕迹。
www.eeworm.com/read/313900/3640659
cpp p4-176.cpp
#include
#include
//显示数组的函数模板
template void arr_put(T arr[],int size) {
for (int i=0 ;i
www.eeworm.com/read/309176/3706570
cs sample3_18.cs
/*
* 示例程序Sample3_18: Matrix类的求实对称矩阵特征值与特征向量的雅可比法
*/
using System;
using CSharpAlgorithm.Algorithm;
namespace CSharpAlgorithm.Sample
{
class Class1
{
[STAThread]
static void Main(
www.eeworm.com/read/309176/3706583
cs sample4_10.cs
/*
* 示例程序Sample4_10: LEquations类的求解大型稀疏方程组的全选主元高斯-约去消去法
*/
using System;
using CSharpAlgorithm.Algorithm;
namespace CSharpAlgorithm.Sample
{
class Class1
{
[STAThread]
static voi
www.eeworm.com/read/309176/3706586
cs sample4_6.cs
/*
* 示例程序Sample4_6: LEquations类的求解三对角线方程组的追赶法
*/
using System;
using CSharpAlgorithm.Algorithm;
namespace CSharpAlgorithm.Sample
{
class Class1
{
[STAThread]
static void Main(str
www.eeworm.com/read/309176/3706620
cs sample4_5.cs
/*
* 示例程序Sample4_5: LEquations类的复系数方程组的全选主元高斯-约当消去法
*/
using System;
using CSharpAlgorithm.Algorithm;
namespace CSharpAlgorithm.Sample
{
class Class1
{
[STAThread]
static void Ma
www.eeworm.com/read/306178/3746625
java tianshan-zhang.java
// tianshan-zhang.c 天山杖法, based on dagou-bang.c
// modified by Venus Oct.1997
// by yucao
inherit SKILL;
mapping *action = ({
([ "action": "$N使出一招「冰河开冻」,手中$w大开大阖扫向$n的$l",
"dodge": -3,
"
www.eeworm.com/read/306178/3746997
c feifeng-whip.c
// feifeng-whip.c 飞凤鞭法
#include
inherit SKILL;
mapping *action = ({
([ "action": "$N向上跃起,一招「凤凰展翅」,手中$w自下而上,击向$n的脸颊",
"force": 100,
"dodge": 0,
"damage": 20,
"lvl" : 15,
"skill_nam
www.eeworm.com/read/306178/3747342
c pudu-zhang.c
// pudu-zhang.c 普渡杖法
// modified by Venus Oct.1997
inherit SKILL;
mapping *action = ({
([ "action":"$N使一招「黄牛转角」,手中$w自下而上,沉猛无比地向$n的小腹挑去
。",
"force" : 180,
"dodge" : 10,
"damage": 15,
www.eeworm.com/read/306178/3747398
c duo.c
// duo.c 圣火令法「吸焰」令
#include
inherit F_SSERVER;
int perform(object me, object target)
{
object weapon,weapon2;
string msg;
int iDuo;
weapon2 = me->query_temp("weapon");
if( !target