代码搜索:如何学习 Player?
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www.eeworm.com/read/305009/13780278
rc player.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
www.eeworm.com/read/305009/13780279
plg player.plg
Build Log
--------------------Configuration: Player - Win32 Debug--------------------
Command Lines
Creating command line "rc.exe /l 0x804 /fo"
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ncb player.ncb
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dsp player.dsp
# Microsoft Developer Studio Project File - Name="Player" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Ap
www.eeworm.com/read/305009/13780286
clw player.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CPlayerDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Player.
www.eeworm.com/read/305009/13780288
aps player.aps
www.eeworm.com/read/305009/13780290
cpp player.cpp
// Player.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Player.h"
#include "PlayerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
stat
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dsw player.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
www.eeworm.com/read/304014/13804805
swf player.swf
www.eeworm.com/read/301498/13858091
h player.h
#ifndef PLAYER_H
#define PLAYER_H
#include "Sprite.h"
// 定义玩家战机
class Player:public FighterPlane
{
double speed;
void Fire();
public:
int KillEnermy, Score;
enum ACTION { GO_LEFT, GO