代码搜索:如何学习 Player?
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www.eeworm.com/read/212217/4938098
rc player.rc
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
/
www.eeworm.com/read/212217/4938102
cpp player.cpp
// player.cpp : 定义应用程序的类行为。
//
#include "stdafx.h"
#include "player.h"
#include "playerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CplayerApp
BEGIN_MESSAGE_MAP(CplayerApp,
www.eeworm.com/read/212217/4938103
sln player.sln
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "player", "player.vcproj", "{CBB90244-D844-4981-B0FA-1F605D2A8933}"
ProjectSection(Pro
www.eeworm.com/read/212217/4938104
h player.h
// player.h : PROJECT_NAME 应用程序的主头文件
//
#pragma once
#ifndef __AFXWIN_H__
#error 在包含用于 PCH 的此文件之前包含“stdafx.h”
#endif
#include "resource.h" // 主符号
// CplayerApp:
// 有关此类的实现,请参阅 play
www.eeworm.com/read/211712/4940608
h player.h
// Player.h: interface for the CPlayer class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PLAYER_H__66316A36_DB03_47F9_9469_F68CCE8DB954__INCLUDED_)
www.eeworm.com/read/211712/4940637
cpp player.cpp
// Player.cpp: implementation of the CPlayer class.
//
//////////////////////////////////////////////////////////////////////
#include "Player.h"
#include "GameView.h"
///////////////////////
www.eeworm.com/read/210525/4948447
java player.java
package net.sourceforge.gomoku;
/**
* @author Anton Safonov
*/
public interface Player {
void startNewGame();
Square makeMove(final Board board,
www.eeworm.com/read/209211/4986813
c player.c
#include
#include
#include
#include
#include "pool.h"
#include "playlist.h"
enum {
Pac,
Mp3,
Pcm,
Ogg,
};
typedef struct Playfd Playfd;
struct Playfd {
/* D