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Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
Ajax 1: vs2005 + ajax + Access 开发 2: 格式简洁
1: vs2005 + ajax + Access 开发
2: 格式简洁,便于理解,修改
3:引用Access 版 SqlHelper 便于向SqlServer 迁移,
4:个人觉得亮点是取得留言页面重写Render方法,结合应用的数据显示控件,便于修改布局
5: 添加留言须输入验证码
Linux/Unix编程 ELinks is an advanced and well-established feature-rich text mode web (HTTP/FTP/..) browser. ELinks
ELinks is an advanced and well-established feature-rich text mode web (HTTP/FTP/..) browser. ELinks can render both frames and tables, is highly customizable and can be extended via Lua or Guile scripts. It is quite portable and runs on a variety of platforms. Check the about page for a more complet ...
VHDL/FPGA/Verilog Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was t
Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the obje ...
游戏 A few years ago I became interested in first person shooter games and in particular how the world le
A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering en ...
技术资料 几何变换系统的硬件研究与FPGA实现.rar
近年来,计算机图形学应用越来越广泛,尤其是三维(3D)绘图。3D绘图使用3D模型和各种影像处理产生具有三维空间真实感的影像,应用于虚拟真实情况以及多媒体的产品上,且多半是使用低成本的实时3D计算机绘图技术为基础。在初期,所有关于图形的计算都是由图形处理单元(GPU,Graphic Processing Unit)来完成了,但是随着3D图形 ...
技术资料 几何变换系统的硬件研究与FPGA实现
近年来,计算机图形学应用越来越广泛,尤其是三维(3D)绘图。3D绘图使用3D模型和各种影像处理产生具有三维空间真实感的影像,应用于虚拟真实情况以及多媒体的产品上,且多半是使用低成本的实时3D计算机绘图技术为基础。在初期,所有关于图形的计算都是由图形处理单元(GPU,Graphic Processing Unit)来完成了,但是随着3D图形 ...