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Mentor Creating Safe State Machines(Mentor)

  Finite state machines are widely used in digital circuit designs. Generally, when designing a state machine using an HDL, the synthesis tools will optimize away all states that cannot be reached and generate a highly optimized circuit. Sometimes, however, the optimization is not acceptabl ...
https://www.eeworm.com/dl/Mentor/21526.html
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可编程逻辑 State Machine Coding Styles for Synthesis

  本文论述了状态机的verilog编码风格,以及不同编码风格的优缺点,Steve Golson's 1994 paper, "State Machine Design Techniques for Verilog and VHDL" [1], is agreat paper on state machine design using Verilog, VHDL and Synopsys tools. Steve's paper alsooffers in-depth background concernin ...
https://www.eeworm.com/dl/kbcluoji/40134.html
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可编程逻辑 Creating Safe State Machines(Mentor)

  Finite state machines are widely used in digital circuit designs. Generally, when designing a state machine using an HDL, the synthesis tools will optimize away all states that cannot be reached and generate a highly optimized circuit. Sometimes, however, the optimization is not acceptabl ...
https://www.eeworm.com/dl/kbcluoji/40149.html
下载: 134
查看: 1064

其他书籍 introduce led feature,state,technology

introduce led feature,state,technology
https://www.eeworm.com/dl/542/190893.html
下载: 128
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软件设计/软件工程 设计模式State的理解

设计模式State的理解,并且带有两个具体使用模式的例子!
https://www.eeworm.com/dl/684/220637.html
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其他嵌入式/单片机内容 Finit state machine souce code

Finit state machine souce code
https://www.eeworm.com/dl/687/429849.html
下载: 117
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3G开发 advantage of Channel state information at Txer

advantage of Channel state information at Txer
https://www.eeworm.com/dl/701/443565.html
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matlab例程 The design of Kalman filter for estimation of state

The design of Kalman filter for estimation of state
https://www.eeworm.com/dl/665/466708.html
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技术资料 VHDL_tri-state.zip

资料->【C】嵌入系统->【C2】IC设计与FPGA->【0】综合(可编程逻辑器件、PAL、GAL、PLD、ASIC)->PLd-21icPLD学习资料下载大全(12M)->VHDL_tri-state.zip
https://www.eeworm.com/dl/952801.html
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数值算法/人工智能 Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state

Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state and heuristic (N or S) from EightPuzzle.INP file.0 representing blank. There are 2 Heuristic: 1. N: Number of misplaced tiles 2. S: Sum of Manhattan distance of current location and target location. ...
https://www.eeworm.com/dl/518/476996.html
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