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📁 robocup 3d, a 3d base team similar to UvA 2d
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Hi everyone!While I was starting for IranOpen competitions (2007), I noticed that a lot oftime for teams, is being wasted on writing very-very-very low level codes toconnect, parse, updtae and send commands to simulator. This is what I've donefor the competitions, of course part of it, and I hope it will help the newbiesto use their knowledge of AI in action, not wasting their time to biuld a codefrom scratch.This code is heavily documented, but if you found something in it strange,let me know, I will do my best to clarify the situation.There is a small procedure for demonstration which turns and walks, For yourstart to use this go to AgentDecision.cpp and do what u want, and if u wantedto know about the code, build a documentation by running 'doxygen' or 'make doc'.Not to be forgotton: do a make depend for first time or whenever a file is added.There is something about all programs - wheather small or huge - and that is:                        NO PROGRAM IS WITHOUT BUGSif anyone found a mis-<anything> in it, please let me know, I will appreciate itand do my best to clarify/solve the problem. Outside hand is well-appreciated.Feel free to use it under GPL V2+, it's not copyrighted, but an "uncopyrightedsoftware" doesn't mean that ... .Well, not so much talk is needed, as you all are in great effort for your research.Wish u a good luck, and don't forget to inform me of your patches.Mahdi Hamdarsi - Zigorat Team   <hamdarsi@gmail.com># End of file

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