fggain.h

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Header:       FGGain.h Author:       Jon Berndt Date started: 1998 ? ------------- Copyright (C) 1998 by Jon S. Berndt, jsb@hal-pc.org ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org.HISTORY--------------------------------------------------------------------------------%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%SENTRY%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#ifndef FGGAIN_H#define FGGAIN_H/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%INCLUDES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#include "FGFCSComponent.h"#include <string>#include <input_output/FGXMLElement.h>#include <math/FGTable.h>using std::string;/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%DEFINITIONS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#define ID_GAIN "$Id$"/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FORWARD DECLARATIONS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/namespace JSBSim {class FGFCS;/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%CLASS DOCUMENTATION%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*//** Encapsulates a gain component for the flight control system.    The gain component merely multiplies the input by a gain.  The <b>pure gain</b> form    of the component specification is:    @code    <pure_gain name="name">      <input> {[-]property} </input>      <gain> {property name | value} </gain>      [<clipto>        <min> {property name | value} </min>        <max> {property name | value} </max>      </clipto>]      [<output> {property} </output>]    </pure_gain>    @endcode    Example:    @code    <pure_gain name="Roll AP Wing Leveler">      <input>fcs/attitude/sensor/phi-rad</input>      <gain>2.0</gain>      <clipto>        <min>-0.255</min>        <max>0.255</max>      </clipto>    </pure_gain>    @endcode    Note: the input property name may be immediately preceded by a minus sign to    invert that signal.    The <b>scheduled gain</b> component multiplies the input by a variable gain that is    dependent on another property (such as qbar, altitude, etc.).  The lookup    mapping is in the form of a table.  This kind of component might be used, for    example, in a case where aerosurface deflection must only be commanded to    acceptable settings - i.e at higher qbar the commanded elevator setting might    be attenuated.  The form of the scheduled gain component specification is:    @code    <scheduled_gain name="name">      <input> {[-]property} </input>      <table>        <tableData>          ...        </tableData>      </table>      [<clipto>        <min> {[-]property name | value} </min>        <max> {[-]property name | value} </max>      </clipto>]      [<gain> {property name | value} </gain>]      [<output> {property} </output>]    </scheduled_gain>    @endcode    Example:    @code    <scheduled_gain name="Scheduled Steer Pos Deg">        <input>fcs/steer-cmd-norm</input>        <table>            <independentVar>velocities/vg-fps</independentVar>            <tableData>                10.0        80.0                50.0        15.0                150.0       2.0            </tableData>        </table>        <gain>0.017</gain>        <output>fcs/steer-pos-rad</output>    </scheduled_gain>    @endcode    An overall GAIN may be supplied that is multiplicative with the scheduled gain.    Note: the input property name may be immediately preceded by a minus sign to    invert that signal.    In the example above, we see the utility of the overall gain value in    effecting a degrees-to-radians conversion.    The <b>aerosurface scale</b> component is a modified version of the simple gain    component.  The purpose for this component is to take control inputs from the    domain minimum and maximum, as specified (or from -1 to +1 by default) and    scale them to map to a specified range. This can be done, for instance, to match    the component outputs to the expected inputs to a flight control system.    The zero_centered element dictates whether the domain-to-range mapping is linear    or centered about zero. For example, if zero_centered is false, and if the domain    or range is not symmetric about zero, and an input value is zero, the output    will not be zero. Let's say that the domain is min=-2 and max=+4, with a range    of -1 to +1. If the input is 0.0, then the "normalized" input is calculated to    be 33% of the way from the minimum to the maximum. That input would be mapped    to an output of -0.33, which is 33% of the way from the range minimum to maximum.    If zero_centered is set to true (or 1) then an input of 0.0 will be mapped to an    output of 0.0, although if either the domain or range are unsymmetric about    0.0, then the scales for the positive and negative portions of the input domain    (above and below 0.0) will be different. The zero_centered element is true by    default. Note that this feature may be important for some control surface mappings,    where the maximum upper and lower deflections may be different, but where a zero    setting is desired to be the "undeflected" value, and where full travel of the    stick is desired to cause a full deflection of the control surface.    The form of the aerosurface scaling component specification is:    @code    <aerosurface_scale name="name">      <input> {[-]property name} </input>      <domain>        <min> {value} </min>   <!-- If omitted, default is -1.0 ->        <max> {value} </max>   <!-- If omitted, default is  1.0 ->      </domain>      <range>        <min> {value} </min>   <!-- If omitted, default is 0 ->        <max> {value} </max>   <!-- If omitted, default is 0 ->      </range>      <zero_centered< value </zero_centered>      [<clipto>        <min> {[-]property name | value} </min>        <max> {[-]property name | value} </max>      </clipto>]      [<gain> {property name | value} </gain>]      [<output> {property} </output>]    </aerosurface_scale>    @endcode    Note: the input property name may be immediately preceded by a minus sign to    invert that signal.    For instance, the normal and expected ability of a    pilot to push or pull on a control stick is about 50 pounds.  The input to the    pitch channel block diagram of a flight control system is often in units of pounds.    Yet, the joystick control input usually defines a span from -1 to +1. The aerosurface_scale    form of the gain component maps the inputs to the desired output range. The example    below shoes a simple aerosurface_scale component that maps the joystick    input to a range of +/- 50, which represents pilot stick force in pounds for the F-16.    @code    <aerosurface_scale name="Pilot input">      <input>fcs/elevator-cmd-norm</input>      <range>        <min> -50 </min>   <!-- If omitted, default is 0 ->        <max>  50 </max>   <!-- If omitted, default is 0 ->      </range>    </aerosurface_scale>    @endcode    @author Jon S. Berndt    @version $Revision$*//*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%CLASS DECLARATION%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/class FGGain  : public FGFCSComponent{public:  FGGain(FGFCS* fcs, Element* element);  ~FGGain();  bool Run (void);private:  FGTable* Table;  FGPropertyManager* GainPropertyNode;  double GainPropertySign;  double Gain;  double InMin, InMax, OutMin, OutMax;  int Rows;  bool ZeroCentered;  void Debug(int from);};}#endif

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