fginput.cpp
来自「6 DOF Missle Simulation」· C++ 代码 · 共 285 行
CPP
285 行
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Module: FGInput.cpp Author: Jon Berndt Date started: 12/02/98 Purpose: Manage output of sim parameters to file or stdout Called by: FGSimExec ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org.FUNCTIONAL DESCRIPTION--------------------------------------------------------------------------------This is the place where you create output routines to dump data for perusallater.HISTORY--------------------------------------------------------------------------------12/02/98 JSB Created%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%INCLUDES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#include "FGInput.h"#include "FGState.h"#include "FGFDMExec.h"#include <fstream>#include <iomanip>namespace JSBSim {static const char *IdSrc = "$Id$";static const char *IdHdr = ID_INPUT;/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%CLASS IMPLEMENTATION%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/FGInput::FGInput(FGFDMExec* fdmex) : FGModel(fdmex){ Name = "FGInput"; sFirstPass = dFirstPass = true; socket = 0; port = 0; enabled = true; Debug(0);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FGInput::~FGInput(){ delete socket; Debug(1);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%bool FGInput::InitModel(void){ if (!FGModel::InitModel()) return false; return true;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%//// This function handles accepting input commands from the socket interface.//bool FGInput::Run(void){ string line, token, info_string; int start=0, string_start=0, string_end=0; int token_start=0, token_end=0; char buf[100]; double value=0; FGPropertyManager* node=0; if (FGModel::Run()) return true; // fast exit if nothing to do if (port == 0) return false; // Do nothing here if port not defined // return false if no error // This model DOES execute if "Exec->Holding" data = socket->Receive(); // get socket transmission if present if (data.size() > 0) { // parse lines while (1) { string_start = data.find_first_not_of("\r\n", start); if (string_start == string::npos) break; string_end = data.find_first_of("\r\n", string_start); if (string_end == string::npos) break; line = data.substr(string_start, string_end-string_start); if (line.size() == 0) break; // now parse individual line token_start = line.find_first_not_of(" ", 0); token_end = line.find_first_of(" ", token_start); token = line.substr(token_start, token_end - token_start); if (token == "set" || token == "SET" ) { // SET PROPERTY token_start = line.find_first_not_of(" ", token_end); token_end = line.find_first_of(" ", token_start); token = line.substr(token_start, token_end-token_start); node = PropertyManager->GetNode(token); if (node == 0) socket->Reply("Unknown property\n"); else { token_start = line.find_first_not_of(" ", token_end); token_end = line.find_first_of(" ", token_start); token = line.substr(token_start, token_end-token_start); value = atof(token.c_str()); node->setDoubleValue(value); } } else if (token == "get" || token == "GET") { // GET PROPERTY token_start = line.find_first_not_of(" ", token_end); if (token_start == string::npos) { socket->Reply("No property argument supplied.\n"); break; } else { token = line.substr(token_start, line.size()-token_start); } try { node = PropertyManager->GetNode(token); } catch(...) { socket->Reply("Badly formed property query\n"); break; } if (node == 0) { if (FDMExec->Holding()) { // if holding can query property list string query = FDMExec->QueryPropertyCatalog(token); socket->Reply(query); } else { socket->Reply("Must be in HOLD to search properties\n"); } } else if (node > 0) { sprintf(buf, "%s = %12.6f\n", token.c_str(), node->getDoubleValue()); socket->Reply(buf); } } else if (token == "hold" || token == "HOLD") { // PAUSE FDMExec->Hold(); } else if (token == "resume" || token == "RESUME") { // RESUME FDMExec->Resume(); } else if (token == "quit" || token == "QUIT") { // QUIT // close the socket connection socket->Reply(""); socket->Close(); } else if (token == "info" || token == "INFO") { // INFO // get info about the sim run and/or aircraft, etc. sprintf(buf, "%8.3f\0", State->Getsim_time()); info_string = "JSBSim version: " + JSBSim_version + "\n"; info_string += "Config File version: " + needed_cfg_version + "\n"; info_string += "Aircraft simulated: " + Aircraft->GetAircraftName() + "\n"; info_string += "Simulation time: " + string(buf) + "\n"; socket->Reply(info_string); } else if (token == "help" || token == "HELP") { // HELP socket->Reply( " JSBSim Server commands:\n\n" " get {property name}\n" " set {property name} {value}\n" " hold\n" " resume\n" " help\n" " quit\n" " info\n\n"); } else { socket->Reply(string("Unknown command: ") + token + string("\n")); } start = string_end; } } return false;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%bool FGInput::Load(Element* element){ string type="", parameter=""; string name="", fname=""; string property; // if the input has already been set up, print a warning message and return if (port > 0) { cerr << "An input port has already been assigned for this run" << endl; return false; } port = int(element->GetAttributeValueAsNumber("port")); if (port == 0) { cerr << endl << "No port assigned in input element" << endl; } else { socket = new FGfdmSocket(port); } Debug(2); return true;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%// The bitmasked value choices are as follows:// unset: In this case (the default) JSBSim would only print// out the normally expected messages, essentially echoing// the config files as they are read. If the environment// variable is not set, debug_lvl is set to 1 internally// 0: This requests JSBSim not to output any messages// whatsoever.// 1: This value explicity requests the normal JSBSim// startup messages// 2: This value asks for a message to be printed out when// a class is instantiated// 4: When this value is set, a message is displayed when a// FGModel object executes its Run() method// 8: When this value is set, various runtime state variables// are printed out periodically// 16: When set various parameters are sanity checked and// a message is printed out when they go out of boundsvoid FGInput::Debug(int from){ string scratch=""; if (debug_lvl <= 0) return; if (debug_lvl & 1) { // Standard console startup message output if (from == 0) { // Constructor } if (from == 2) { } } if (debug_lvl & 2 ) { // Instantiation/Destruction notification if (from == 0) cout << "Instantiated: FGInput" << endl; if (from == 1) cout << "Destroyed: FGInput" << endl; } if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects } if (debug_lvl & 8 ) { // Runtime state variables } if (debug_lvl & 16) { // Sanity checking } if (debug_lvl & 64) { if (from == 0) { // Constructor cout << IdSrc << endl; cout << IdHdr << endl; } }}}
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