fginput.cpp

来自「6 DOF Missle Simulation」· C++ 代码 · 共 285 行

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Module:       FGInput.cpp Author:       Jon Berndt Date started: 12/02/98 Purpose:      Manage output of sim parameters to file or stdout Called by:    FGSimExec ------------- Copyright (C) 1999  Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org.FUNCTIONAL DESCRIPTION--------------------------------------------------------------------------------This is the place where you create output routines to dump data for perusallater.HISTORY--------------------------------------------------------------------------------12/02/98   JSB   Created%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%INCLUDES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#include "FGInput.h"#include "FGState.h"#include "FGFDMExec.h"#include <fstream>#include <iomanip>namespace JSBSim {static const char *IdSrc = "$Id$";static const char *IdHdr = ID_INPUT;/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%CLASS IMPLEMENTATION%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/FGInput::FGInput(FGFDMExec* fdmex) : FGModel(fdmex){  Name = "FGInput";  sFirstPass = dFirstPass = true;  socket = 0;  port = 0;  enabled = true;  Debug(0);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FGInput::~FGInput(){  delete socket;  Debug(1);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%bool FGInput::InitModel(void){  if (!FGModel::InitModel()) return false;  return true;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%//// This function handles accepting input commands from the socket interface.//bool FGInput::Run(void){  string line, token, info_string;  int start=0, string_start=0, string_end=0;  int token_start=0, token_end=0;  char buf[100];  double value=0;  FGPropertyManager* node=0;  if (FGModel::Run()) return true; // fast exit if nothing to do  if (port == 0) return false;      // Do nothing here if port not defined                                    // return false if no error  // This model DOES execute if "Exec->Holding"  data = socket->Receive(); // get socket transmission if present  if (data.size() > 0) {    // parse lines    while (1) {      string_start = data.find_first_not_of("\r\n", start);      if (string_start == string::npos) break;      string_end = data.find_first_of("\r\n", string_start);      if (string_end == string::npos) break;      line = data.substr(string_start, string_end-string_start);      if (line.size() == 0) break;      // now parse individual line      token_start = line.find_first_not_of(" ", 0);      token_end = line.find_first_of(" ", token_start);      token = line.substr(token_start, token_end - token_start);      if (token == "set" || token == "SET" ) {                   // SET PROPERTY        token_start = line.find_first_not_of(" ", token_end);        token_end = line.find_first_of(" ", token_start);        token = line.substr(token_start, token_end-token_start);        node = PropertyManager->GetNode(token);        if (node == 0) socket->Reply("Unknown property\n");        else {          token_start = line.find_first_not_of(" ", token_end);          token_end = line.find_first_of(" ", token_start);          token = line.substr(token_start, token_end-token_start);          value = atof(token.c_str());          node->setDoubleValue(value);        }      } else if (token == "get" || token == "GET") {             // GET PROPERTY        token_start = line.find_first_not_of(" ", token_end);        if (token_start == string::npos) {          socket->Reply("No property argument supplied.\n");          break;        } else {          token = line.substr(token_start, line.size()-token_start);        }        try {          node = PropertyManager->GetNode(token);        } catch(...) {          socket->Reply("Badly formed property query\n");          break;        }        if (node == 0) {          if (FDMExec->Holding()) { // if holding can query property list            string query = FDMExec->QueryPropertyCatalog(token);            socket->Reply(query);          } else {            socket->Reply("Must be in HOLD to search properties\n");          }        } else if (node > 0) {          sprintf(buf, "%s = %12.6f\n", token.c_str(), node->getDoubleValue());          socket->Reply(buf);        }      } else if (token == "hold" || token == "HOLD") {                  // PAUSE        FDMExec->Hold();      } else if (token == "resume" || token == "RESUME") {             // RESUME        FDMExec->Resume();      } else if (token == "quit" || token == "QUIT") {                   // QUIT        // close the socket connection        socket->Reply("");        socket->Close();      } else if (token == "info" || token == "INFO") {                   // INFO        // get info about the sim run and/or aircraft, etc.        sprintf(buf, "%8.3f\0", State->Getsim_time());        info_string  = "JSBSim version: " + JSBSim_version + "\n";        info_string += "Config File version: " + needed_cfg_version + "\n";        info_string += "Aircraft simulated: " + Aircraft->GetAircraftName() + "\n";        info_string += "Simulation time: " + string(buf) + "\n";        socket->Reply(info_string);      } else if (token == "help" || token == "HELP") {                   // HELP        socket->Reply(        " JSBSim Server commands:\n\n"        "   get {property name}\n"        "   set {property name} {value}\n"        "   hold\n"        "   resume\n"        "   help\n"        "   quit\n"        "   info\n\n");      } else {        socket->Reply(string("Unknown command: ") +  token + string("\n"));      }      start = string_end;    }  }  return false;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%bool FGInput::Load(Element* element){  string type="", parameter="";  string name="", fname="";  string property;  // if the input has already been set up, print a warning message and return  if (port > 0) {    cerr << "An input port has already been assigned for this run" << endl;    return false;  }  port = int(element->GetAttributeValueAsNumber("port"));  if (port == 0) {    cerr << endl << "No port assigned in input element" << endl;  } else {    socket = new FGfdmSocket(port);  }  Debug(2);  return true;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%//    The bitmasked value choices are as follows://    unset: In this case (the default) JSBSim would only print//       out the normally expected messages, essentially echoing//       the config files as they are read. If the environment//       variable is not set, debug_lvl is set to 1 internally//    0: This requests JSBSim not to output any messages//       whatsoever.//    1: This value explicity requests the normal JSBSim//       startup messages//    2: This value asks for a message to be printed out when//       a class is instantiated//    4: When this value is set, a message is displayed when a//       FGModel object executes its Run() method//    8: When this value is set, various runtime state variables//       are printed out periodically//    16: When set various parameters are sanity checked and//       a message is printed out when they go out of boundsvoid FGInput::Debug(int from){  string scratch="";  if (debug_lvl <= 0) return;  if (debug_lvl & 1) { // Standard console startup message output    if (from == 0) { // Constructor    }    if (from == 2) {    }  }  if (debug_lvl & 2 ) { // Instantiation/Destruction notification    if (from == 0) cout << "Instantiated: FGInput" << endl;    if (from == 1) cout << "Destroyed:    FGInput" << endl;  }  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects  }  if (debug_lvl & 8 ) { // Runtime state variables  }  if (debug_lvl & 16) { // Sanity checking  }  if (debug_lvl & 64) {    if (from == 0) { // Constructor      cout << IdSrc << endl;      cout << IdHdr << endl;    }  }}}

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