fgpiston.cpp
来自「6 DOF Missle Simulation」· C++ 代码 · 共 910 行 · 第 1/3 页
CPP
910 行
// double AFR = 10+(12*(1-Mixture));// mixture 10:1 to 22:1// m_dot_fuel = m_dot_air / AFR; m_dot_fuel = (m_dot_air * equivalence_ratio) / 14.7; FuelFlow_gph = m_dot_fuel * 3600 // seconds to hours * 2.2046 // kg to lb / 6.0; // lb to gal_us of gasoline// / 6.6; // lb to gal_us of kerosene}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/** * Calculate the power produced by the engine. * * Currently, the JSBSim propellor model does not allow the * engine to produce enough RPMs to get up to a high horsepower. * When tested with sufficient RPM, it has no trouble reaching * 200HP. * * Inputs: ManifoldPressure_inHg, p_amb, RPM, T_amb, * Mixture_Efficiency_Correlation, Cycles, MaxHP * * Outputs: Percentage_Power, HP */void FGPiston::doEnginePower(void){ if (Running) { double T_amb_degF = KelvinToFahrenheit(T_amb); double T_amb_sea_lev_degF = KelvinToFahrenheit(288); // FIXME: this needs to be generalized double ME, friction, percent_RPM, power; // Convienience term for use in the calculations ME = Mixture_Efficiency_Correlation->GetValue(m_dot_fuel/m_dot_air); percent_RPM = RPM/MaxRPM; friction = 1 - (percent_RPM * percent_RPM * percent_RPM * percent_RPM/10); if (friction < 0 ) friction = 0; power = friction; if ( Magnetos != 3 ) power *= SparkFailDrop; HP = (FuelFlow_gph * 6.0 / BSFC )* ME * suction_loss * power; } else { // Power output when the engine is not running if (Cranking) { if (RPM < 10) { HP = StarterHP; } else if (RPM < IdleRPM*0.8) { HP = StarterHP + ((IdleRPM*0.8 - RPM) / 8.0); // This is a guess - would be nice to find a proper starter moter torque curve } else { HP = StarterHP; } } else { // Quick hack until we port the FMEP stuff if (RPM > 0.0) HP = -1.5; else HP = 0.0; } } Percentage_Power = HP / MaxHP ;// cout << "Power = " << HP << " RPM = " << RPM << " Running = " << Running << " Cranking = " << Cranking << endl;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/** * Calculate the exhaust gas temperature. * * Inputs: equivalence_ratio, m_dot_fuel, calorific_value_fuel, * Cp_air, m_dot_air, Cp_fuel, m_dot_fuel, T_amb, Percentage_Power * * Outputs: combustion_efficiency, ExhaustGasTemp_degK */void FGPiston::doEGT(void){ double delta_T_exhaust; double enthalpy_exhaust; double heat_capacity_exhaust; double dEGTdt; if ((Running) && (m_dot_air > 0.0)) { // do the energy balance combustion_efficiency = Lookup_Combustion_Efficiency->GetValue(equivalence_ratio); enthalpy_exhaust = m_dot_fuel * calorific_value_fuel * combustion_efficiency * 0.33; heat_capacity_exhaust = (Cp_air * m_dot_air) + (Cp_fuel * m_dot_fuel); delta_T_exhaust = enthalpy_exhaust / heat_capacity_exhaust; ExhaustGasTemp_degK = T_amb + delta_T_exhaust; ExhaustGasTemp_degK *= 0.444 + ((0.544 - 0.444) * Percentage_Power); } else { // Drop towards ambient - guess an appropriate time constant for now combustion_efficiency = 0; dEGTdt = (RankineToKelvin(Atmosphere->GetTemperature()) - ExhaustGasTemp_degK) / 100.0; delta_T_exhaust = dEGTdt * dt; ExhaustGasTemp_degK += delta_T_exhaust; }}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/** * Calculate the cylinder head temperature. * * Inputs: T_amb, IAS, rho_air, m_dot_fuel, calorific_value_fuel, * combustion_efficiency, RPM, MaxRPM * * Outputs: CylinderHeadTemp_degK */void FGPiston::doCHT(void){ double h1 = -95.0; double h2 = -3.95; double h3 = -140.0; // -0.05 * 2800 (default maxrpm) double arbitary_area = 1.0; double CpCylinderHead = 800.0; double MassCylinderHead = 8.0; double temperature_difference = CylinderHeadTemp_degK - T_amb; double v_apparent = IAS * 0.5144444; double v_dot_cooling_air = arbitary_area * v_apparent; double m_dot_cooling_air = v_dot_cooling_air * rho_air; double dqdt_from_combustion = m_dot_fuel * calorific_value_fuel * combustion_efficiency * 0.33; double dqdt_forced = (h2 * m_dot_cooling_air * temperature_difference) + (h3 * RPM * temperature_difference / MaxRPM); double dqdt_free = h1 * temperature_difference; double dqdt_cylinder_head = dqdt_from_combustion + dqdt_forced + dqdt_free; double HeatCapacityCylinderHead = CpCylinderHead * MassCylinderHead; CylinderHeadTemp_degK += (dqdt_cylinder_head / HeatCapacityCylinderHead) * dt;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/** * Calculate the oil temperature. * * Inputs: CylinderHeadTemp_degK, T_amb, OilPressure_psi. * * Outputs: OilTemp_degK */void FGPiston::doOilTemperature(void){ double idle_percentage_power = 0.023; // approximately double target_oil_temp; // Steady state oil temp at the current engine conditions double time_constant; // The time constant for the differential equation double efficiency = 0.667; // The aproximate oil cooling system efficiency // FIXME: may vary by engine// Target oil temp is interpolated between ambient temperature and Cylinder Head Tempurature// target_oil_temp = ( T_amb * efficiency ) + (CylinderHeadTemp_degK *(1-efficiency)) ; target_oil_temp = CylinderHeadTemp_degK + efficiency * (T_amb - CylinderHeadTemp_degK) ; if (OilPressure_psi > 5.0 ) { time_constant = 5000 / OilPressure_psi; // Guess at a time constant for circulated oil. // The higher the pressure the faster it reaches // target temperature. Oil pressure should be about // 60 PSI yielding a TC of about 80. } else { time_constant = 1000; // Time constant for engine-off; reflects the fact // that oil is no longer getting circulated } double dOilTempdt = (target_oil_temp - OilTemp_degK) / time_constant; OilTemp_degK += (dOilTempdt * dt);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/** * Calculate the oil pressure. * * Inputs: RPM, MaxRPM, OilTemp_degK * * Outputs: OilPressure_psi */void FGPiston::doOilPressure(void){ double Oil_Press_Relief_Valve = 60; // FIXME: may vary by engine double Oil_Press_RPM_Max = MaxRPM * 0.75; // 75% of max rpm FIXME: may vary by engine double Design_Oil_Temp = 358; // degK; FIXME: may vary by engine double Oil_Viscosity_Index = 0.25; OilPressure_psi = (Oil_Press_Relief_Valve / Oil_Press_RPM_Max) * RPM; if (OilPressure_psi >= Oil_Press_Relief_Valve) { OilPressure_psi = Oil_Press_Relief_Valve; } OilPressure_psi += (Design_Oil_Temp - OilTemp_degK) * Oil_Viscosity_Index * OilPressure_psi / Oil_Press_Relief_Valve;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%string FGPiston::GetEngineLabels(string delimeter){ std::ostringstream buf; buf << Name << " Power Available (engine " << EngineNumber << " in HP)" << delimeter << Name << " HP (engine " << EngineNumber << ")" << delimeter << Name << " equivalent ratio (engine " << EngineNumber << ")" << delimeter << Name << " MAP (engine " << EngineNumber << ")" << delimeter << Thruster->GetThrusterLabels(EngineNumber, delimeter); return buf.str();}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%string FGPiston::GetEngineValues(string delimeter){ std::ostringstream buf; buf << PowerAvailable << delimeter << HP << delimeter << equivalence_ratio << delimeter << MAP << delimeter << Thruster->GetThrusterValues(EngineNumber, delimeter); return buf.str();}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%//// The bitmasked value choices are as follows:// unset: In this case (the default) JSBSim would only print// out the normally expected messages, essentially echoing// the config files as they are read. If the environment// variable is not set, debug_lvl is set to 1 internally// 0: This requests JSBSim not to output any messages// whatsoever.// 1: This value explicity requests the normal JSBSim// startup messages// 2: This value asks for a message to be printed out when// a class is instantiated// 4: When this value is set, a message is displayed when a// FGModel object executes its Run() method// 8: When this value is set, various runtime state variables// are printed out periodically// 16: When set various parameters are sanity checked and// a message is printed out when they go out of boundsvoid FGPiston::Debug(int from){ if (debug_lvl <= 0) return; if (debug_lvl & 1) { // Standard console startup message output if (from == 0) { // Constructor cout << "\n Engine Name: " << Name << endl; cout << " MinManifoldPressure: " << MinManifoldPressure_inHg << endl; cout << " MaxManifoldPressure: " << MaxManifoldPressure_inHg << endl; cout << " MinMaP (Pa): " << minMAP << endl; cout << " MaxMaP (Pa): " << maxMAP << endl; cout << " Displacement: " << Displacement << endl; cout << " MaxHP: " << MaxHP << endl; cout << " Cycles: " << Cycles << endl; cout << " IdleRPM: " << IdleRPM << endl; cout << " MaxThrottle: " << MaxThrottle << endl; cout << " MinThrottle: " << MinThrottle << endl; cout << endl; cout << " Combustion Efficiency table:" << endl; Lookup_Combustion_Efficiency->Print(); cout << endl; cout << endl; cout << " Power Mixture Correlation table:" << endl; Power_Mixture_Correlation->Print(); cout << endl; cout << endl; cout << " Mixture Efficiency Correlation table:" << endl; Mixture_Efficiency_Correlation->Print(); cout << endl; } } if (debug_lvl & 2 ) { // Instantiation/Destruction notification if (from == 0) cout << "Instantiated: FGPiston" << endl; if (from == 1) cout << "Destroyed: FGPiston" << endl; } if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects } if (debug_lvl & 8 ) { // Runtime state variables } if (debug_lvl & 16) { // Sanity checking } if (debug_lvl & 64) { if (from == 0) { // Constructor cout << IdSrc << endl; cout << IdHdr << endl; } }}} // namespace JSBSim
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