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📄 square_v01_00_02.vhd

📁 Here an embedded System-on-Chip is build, in an Xilinx Spartan-3 FPGA with Microblaze as the process
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------------------------------------------------------------------------------------ Company: 			SANDEEPANI - Bangalore-- Engineer: 			PRAVEEN FELIX-- -- Create Date:    	15:10:20 09/01/2008 -- Design Name: 		Geometric Square-- Module Name:    	square - Behavioral -- Project Name: 		Moving Geometric Objects on VGA monitor-- Target Devices: 	XILINX Spartan 3 Starter Kit xc3s200-4ft256-- Tool versions: 	XILINX ISE Project Navigator 9.2.04i, MENTOR GRAPHICS ModelSim SE 6.2f -- Description: 		Generates a geometric Square---- Dependencies: ---- Revision: 			v01_00_00 / v01_00_02-- Revision 0.01 - File Created-- Additional Comments: ------------------------------------------------------------------------------------library IEEE;use IEEE.STD_LOGIC_1164.ALL;use IEEE.STD_LOGIC_ARITH.ALL;use IEEE.STD_LOGIC_UNSIGNED.ALL;-- including VGA_GEOMETRY_PACKAGEuse WORK.MY_PACK.ALL;---- Uncomment the following library declaration if instantiating---- any Xilinx primitives in this code.--library UNISIM;--use UNISIM.VComponents.all;entity square_v01_00_02 is    Port ( 			pixel_row 		: in  STD_LOGIC_VECTOR (9 downto 0);			-- Display pixel row         pixel_column 	: in  STD_LOGIC_VECTOR (9 downto 0);			-- Display pixel column			updown			: in  STD_LOGIC_VECTOR (9 downto 0);			-- UP-DOWN Movement factor			leftright		: in  STD_LOGIC_VECTOR (9 downto 0);			-- LEFT-RIGHT Movement factor         square 			: out  STD_LOGIC;										-- Square out			a_side			: out  STD_LOGIC_VECTOR (9 downto 0);			-- a side of square frame			b_side			: out  STD_LOGIC_VECTOR (9 downto 0);			-- b side of square frame			c_side			: out  STD_LOGIC_VECTOR (9 downto 0);			-- c side of square frame			d_side			: out  STD_LOGIC_VECTOR (9 downto 0)			-- d side of square frame			);end square_v01_00_02;architecture Behavioral of square_v01_00_02 is	-- Internal Signal Description----------------------------------------------	--	A Frame which can hold a square is shown below with its boundaries marked	--			 a				arow 		- Upper bar of the frame	--		 -------- 		bcolumn	- Left bar of the frame	--		|			|		crow		- Lower bar of the frame	--	  b|			|d		dcolumn	- Right bar of the frame	--		|			|	--		 --------	--			 c	signal arow, bcolumn, crow, dcolumn	: STD_LOGIC_VECTOR (9 downto 0);		-- Four boundaries of the sqaure framebegin	-- Boundary calculation	arow		<= updown;																-- Upper bar	bcolumn	<= leftright;															-- Left bar	crow		<=	conv_std_logic_vector(SQUARE_HT-1,10) + updown;			-- Lower bar	dcolumn	<= conv_std_logic_vector(SQUARE_LEN-1,10) + leftright;	-- Right bar	-- Output	square <= 	'1' when pixel_row >= arow and pixel_row <= crow and 								pixel_column >= bcolumn and pixel_column <= dcolumn else					'0';	a_side <= arow;	b_side <= bcolumn;	c_side <= crow;	d_side <= dcolumn;end Behavioral;

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