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📄 types.h

📁 agentspark 机器人模拟代码 适用robocup 机器人步态模拟仿真(机器人动作在NAOGETUP.cpp下修改)
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/*   Copyright (C) 2007, 2008 by Team Apollo   Nanjing University of Posts and Telecommunications, China   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef TYPES_H#define TYPES_H#include <iostream>#include <string>#include <map>#include <cassert>#include <sstream>#include "./salt/vector.h"#include "./salt/gmath.h"#include "soccertypes.h"const std::string gTeamName     = "Strive3D";static const int  gTeamSize     = 3;static const std::string ACTION_TURN            = "turn";static const std::string ACTION_KICK            = "kick";static const std::string ACTION_WALK            = "walk";static const std::string ACTION_TRIPPLEBACKWARD = "tripplebackward";static const std::string ACTION_WALK_TO         = "walkto";static const std::string ACTION_GETUP           = "getup";static const std::string ACTION_GETUPFROMBACK   = "getupfromback";static const std::string ACTION                 = "action";struct VisionSense{    /** distance perceptor to object */    double distance;    /** theta is the angle in the X-Y (horizontal) plane */    double theta;    /** phi is the latitude angle */    double phi;    salt::Vector3f localPos;    salt::Vector3f realPos;    /** init with some big number to find out bug easlier */    VisionSense() : distance(-1000.0), theta(-1000.0), phi(-1000.0) {};};struct HingeJointSense{    /** joint angle */    float angle;    /** joint angle rate */    float rate;    HingeJointSense() : angle(0), rate(0) {};};struct UniversalJointSense{    /** joint angle axis 1*/    float angle1;    /** joint angle axis 2*/    float angle2;    /** joint angle rate axis 1*/    float rate1;    /** joint angle rate axis 2*/    float rate2;    UniversalJointSense() : angle1(0), angle2(0), rate1(0), rate2(0) {};};struct HearInfo{    float           time;    std::string     sender;    std::string     message;};/** typedef */typedef int JointID;typedef int RobotPart;typedef std::map<JointID, HingeJointSense> THingeJointSenseMap;typedef std::map<JointID, UniversalJointSense> TUniversalJointSenseMap;typedef std::map<std::string, JointID> TJointIDMap;/** enum */enum EFallDir{    NO_FALL,    FALL_FRONT,    FALL_BACK,    FALL_LEFT,    FALL_RIGHT};enum VisionObject{    FLAG_1_L    = 0,    FLAG_1_R    = 1,    FLAG_2_L    = 2,    FLAG_2_R    = 3,    GOAL_1_L    = 4,    GOAL_1_R    = 5,    GOAL_2_L    = 6,    GOAL_2_R    = 7,    BALL        = 8,    TEAMMATE_1  = 9,    TEAMMATE_2  = 10,    TEAMMATE_3  = 11,    TEAMMATE_4  = 12,    TEAMMATE_5  = 13,    TEAMMATE_6  = 14,    TEAMMATE_7  = 15,    TEAMMATE_8  = 16,    TEAMMATE_9  = 17,    TEAMMATE_10 = 18,    TEAMMATE_11 = 19,    OPPONENT_1  = 20,    OPPONENT_2  = 21,    OPPONENT_3  = 22,    OPPONENT_4  = 23,    OPPONENT_5  = 24,    OPPONENT_6  = 25,    OPPONENT_7  = 26,    OPPONENT_8  = 27,    OPPONENT_9  = 28,    OPPONENT_10 = 29,    OPPONENT_11 = 30};#endif

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