⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 hud.cs

📁 EBot source for the popular MMORPG World of Warcraft
💻 CS
字号:
namespace WoWBot
{
    using Microsoft.VisualBasic.CompilerServices;
    using System;
    using System.ComponentModel;
    using System.Diagnostics;
    using System.Drawing;
    using System.Runtime.CompilerServices;
    using System.Windows.Forms;

    [DesignerGenerated]
    public class HUD : Form
    {
        private IContainer b;
        [AccessedThroughProperty("KillCount")]
        private Label b;
        [AccessedThroughProperty("LootCount")]
        private Label b;
        [AccessedThroughProperty("DeadCount")]
        private Label b;
        [AccessedThroughProperty("Label1")]
        private Label b;
        [AccessedThroughProperty("Label2")]
        private Label b;
        [AccessedThroughProperty("Label3")]
        private Label b;

        [DebuggerNonUserCode]
        public HUD()
        {
            base.Load += new EventHandler(this.a);
            this.a();
        }

        [DebuggerStepThrough]
        private void a()
        {
            this.Label1 = new Label();
            this.Label2 = new Label();
            this.Label3 = new Label();
            this.KillCount = new Label();
            this.LootCount = new Label();
            this.DeadCount = new Label();
            this.SuspendLayout();
            this.Label1.AutoSize = true;
            this.Label1.BackColor = Color.Transparent;
            this.Label1.ForeColor = Color.Lime;
            Point point = new Point(3, 3);
            this.Label1.Location = point;
            this.Label1.Name = "Label1";
            Size size = new Size(0x39, 13);
            this.Label1.Size = size;
            this.Label1.TabIndex = 0;
            this.Label1.Text = "Mobs tu\x00e9 :";
            this.Label2.AutoSize = true;
            this.Label2.BackColor = Color.Transparent;
            this.Label2.ForeColor = Color.Lime;
            point = new Point(3, 0x15);
            this.Label2.Location = point;
            this.Label2.Name = "Label2";
            size = new Size(0x41, 13);
            this.Label2.Size = size;
            this.Label2.TabIndex = 1;
            this.Label2.Text = "Mobs loot\x00e9 :";
            this.Label3.AutoSize = true;
            this.Label3.ForeColor = Color.Lime;
            point = new Point(3, 0x27);
            this.Label3.Location = point;
            this.Label3.Name = "Label3";
            size = new Size(0x27, 13);
            this.Label3.Size = size;
            this.Label3.TabIndex = 2;
            this.Label3.Text = "Morts :";
            this.KillCount.AutoSize = true;
            this.KillCount.ForeColor = Color.Lime;
            point = new Point(0x5c, 3);
            this.KillCount.Location = point;
            this.KillCount.Name = "KillCount";
            size = new Size(13, 13);
            this.KillCount.Size = size;
            this.KillCount.TabIndex = 3;
            this.KillCount.Text = "0";
            this.LootCount.AutoSize = true;
            this.LootCount.ForeColor = Color.Lime;
            point = new Point(0x5c, 0x15);
            this.LootCount.Location = point;
            this.LootCount.Name = "LootCount";
            size = new Size(13, 13);
            this.LootCount.Size = size;
            this.LootCount.TabIndex = 4;
            this.LootCount.Text = "0";
            this.DeadCount.AutoSize = true;
            this.DeadCount.ForeColor = Color.Lime;
            point = new Point(0x5c, 0x27);
            this.DeadCount.Location = point;
            this.DeadCount.Name = "DeadCount";
            size = new Size(13, 13);
            this.DeadCount.Size = size;
            this.DeadCount.TabIndex = 5;
            this.DeadCount.Text = "0";
            SizeF ef = new SizeF(6f, 13f);
            this.AutoScaleDimensions = ef;
            this.AutoScaleMode = AutoScaleMode.Font;
            this.BackColor = Color.Black;
            size = new Size(0x7a, 0x39);
            this.ClientSize = size;
            this.Controls.Add(this.DeadCount);
            this.Controls.Add(this.LootCount);
            this.Controls.Add(this.KillCount);
            this.Controls.Add(this.Label3);
            this.Controls.Add(this.Label2);
            this.Controls.Add(this.Label1);
            this.FormBorderStyle = FormBorderStyle.None;
            this.Name = "HUD";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.StartPosition = FormStartPosition.CenterParent;
            this.Text = "HUD";
            this.ResumeLayout(false);
            this.PerformLayout();
        }

        private void a(object b, EventArgs b)
        {
        }

        [DebuggerNonUserCode]
        protected override void Dispose(bool disposing)
        {
            try
            {
                if (disposing && (this.b != null))
                {
                    this.b.Dispose();
                }
            }
            finally
            {
                base.Dispose(disposing);
            }
        }

        internal virtual Label DeadCount
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }

        internal virtual Label KillCount
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }

        internal virtual Label Label1
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }

        internal virtual Label Label2
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }

        internal virtual Label Label3
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }

        internal virtual Label LootCount
        {
            [DebuggerNonUserCode]
            get
            {
                return this.b;
            }
            [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
            set
            {
                this.b = value;
            }
        }
    }
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -