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📄 mygame.h

📁 我自己实现的连连看软件
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// MyGame.h: interface for the CMyGame class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_MYGAME_H__BAEEE9A2_7700_4085_92D7_093C897789D9__INCLUDED_)
#define AFX_MYGAME_H__BAEEE9A2_7700_4085_92D7_093C897789D9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

enum {sNone, sSimple, sMiddle, sHard};

class CMyGame  
{
public:
	bool TestLine(int x0,int y0, int x1, int y1,int &midx1, int &midy1, int &midx2, int &midy2);
	void TranXYToPosition(int* xpos,int* ypos, int x,int y);
	int m_yc;
	void TranToXY(int* x, int* y, int i, int j);
	void SetClass(int ClassType);
	void SetClass();
	void InitialData();
	CMyGame();
	virtual ~CMyGame();
	int** pData;
    int m_row;
	int m_Col;
	int m_dy;
	int m_dx;
private:
	POINT StartPoint;
	POINT EndPoint;
    bool CMyGame::TestXLine(int x0, int x1, int y1);

    bool CMyGame::TestYLine(int y0, int y1, int x0);

	int m_xc;
	void GenerateRandomNum(int x[], int count);
	void ClearData();

	void InitialInfo();
	int m_Class;
	void SetDataSize();
	
};

#endif // !defined(AFX_MYGAME_H__BAEEE9A2_7700_4085_92D7_093C897789D9__INCLUDED_)

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