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📄 overlappedserver.cpp

📁 WinSocket各种阻塞非阻塞模式的简单例子都已通过调试适合网络编程初学者
💻 CPP
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#include "../comm/initsock.h"
#include <stdio.h>
#include <mswsock.h>
#include <windows.h>

#define BUFFER_SIZE 1024

CInitSock initSock;

//套接字对象
typedef struct _SOCKET_OBJ 
{
	SOCKET s; //套接字句柄
	int nOutstandingOps; //记录此套接字上的重叠I/O数量
	LPFN_ACCEPTEX lpfnAcceptEx; //扩展函数AcceptEx的指针(仅对监听套接字而言)
}SOCK_OBJ, *PSOCK_OBJ;

//缓冲区对象
typedef struct _BUFFER_OBJ 
{
	OVERLAPPED ol; //重叠结构
	char *buff; //send/recv/AcceptEx所使用的缓冲区
	int nLen; //buff的长度
	PSOCK_OBJ pSocket; //此I/O所属的套接字
	int nOperation; //提交的操作类型
#define OP_ACCETP	1
#define OP_READ		2
#define OP_WRITE	3
	SOCKET sAccept;	//用来保持AcceptEx接受的客户套接字(即对监听套接字而言)
	_BUFFER_OBJ *pNext;
}BUFFER_OBJ, *PBUFFER_OBJ;

HANDLE g_events[WSA_MAXIMUM_WAIT_EVENTS]; //I/O事件句柄数组
int g_nBufferCount; //上数组有效句柄数量
PBUFFER_OBJ g_pBufferHead, g_pBufferTail; //记录缓冲区对象组成的表的地址

//申请套接字对象
PSOCK_OBJ GetSocketObj(SOCKET s)
{
	PSOCK_OBJ pSocket = (PSOCK_OBJ)::GlobalAlloc(GPTR, sizeof(PSOCK_OBJ));
	if (pSocket != NULL)
	{
		pSocket->s = s;
	}
	
	return pSocket;
}

//释放套接字对象
void FreeSocketObj(PSOCK_OBJ pSocket)
{
	if (pSocket->s != INVALID_SOCKET)
	{
		::closesocket(pSocket->s);
	}
	::GlobalFree(pSocket);
}

//申请缓冲区对象
PBUFFER_OBJ GetBufferObj(PSOCK_OBJ pSocket, ULONG nLen)
{
	if(g_nBufferCount > WSA_MAXIMUM_WAIT_EVENTS - 1)
	{
		return NULL;
	}

	PBUFFER_OBJ pBuffer = (PBUFFER_OBJ)::GlobalAlloc(GPTR, sizeof(BUFFER_OBJ));
	if(pBuffer != NULL)
	{
		pBuffer->buff = (char*)::GlobalAlloc(GPTR, nLen);
		pBuffer->ol.hEvent = ::WSACreateEvent();
		pBuffer->pSocket = pSocket;
		pBuffer->sAccept = INVALID_SOCKET;
		
		// 将新的BUFFER_OBJ添加到列表中
		if(g_pBufferHead == NULL)
		{
			g_pBufferHead = g_pBufferTail = pBuffer;
		}
		else
		{
			g_pBufferTail->pNext = pBuffer;
			g_pBufferTail = pBuffer;
		}
		g_events[++ g_nBufferCount] = pBuffer->ol.hEvent;
	}
	return pBuffer;
}

//释放缓冲区对象
void FreeBufferObj(PBUFFER_OBJ pBuffer)
{
	//从列表中移除BUFFER_OBJ对象
	PBUFFER_OBJ pTest = g_pBufferTail;
	BOOL bFind = FALSE;
	if (pTest == pBuffer)
	{
		g_pBufferHead = g_pBufferTail = NULL;
		bFind = TRUE;
	}
	else
	{
		while(pTest!=NULL && pTest->pNext!=pBuffer)
		{
			pTest = pTest->pNext;
		}
		if (pTest != NULL)
		{
			pTest->pNext = pBuffer->pNext;
			if (pTest->pNext == NULL)
			{
				g_pBufferTail = pTest;
			}
			bFind = TRUE;
		}
	}

	//释放它的占用的内存空间
	if (bFind)
	{
		g_nBufferCount -- ;
		::CloseHandle(pBuffer->ol.hEvent);
		::GlobalFree(pBuffer->buff);
		::GlobalFree(pBuffer);
	}
}

//查找缓冲区对象
PBUFFER_OBJ FindBufferObj(HANDLE hEvnet)
{
	PBUFFER_OBJ pBuffer = g_pBufferHead;
	while(pBuffer != NULL)
	{
		if (pBuffer->ol.hEvent == hEvnet)
		{
			break;
		}
		else
		{
			pBuffer = pBuffer->pNext;
		}
	}

	return pBuffer;
}

//更新事件句柄数组内容
void RebuildArray()
{
	PBUFFER_OBJ pBuffer = g_pBufferHead;
	int i = 1;
	while (pBuffer != NULL)
	{
		g_events[i++] = pBuffer->ol.hEvent;
		pBuffer = pBuffer->pNext;
	}
}

//提交接受连接缓冲区对象
BOOL PostAccept(PBUFFER_OBJ pBuffer)
{
	PSOCK_OBJ pSocket = pBuffer->pSocket;
	if (pSocket->lpfnAcceptEx != NULL)
	{
		//设置I/O类型,增加套接字的重叠I/O计数
		pBuffer->nOperation = OP_ACCETP;
		pSocket->nOutstandingOps++;

		//投递此重叠I/O
		DWORD dwBytes;
		pBuffer->sAccept = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
		BOOL b = pSocket->lpfnAcceptEx(pSocket->s, \
				 pBuffer->sAccept, pBuffer->buff, BUFFER_SIZE-((sizeof(sockaddr_in)+16)*2), \
				 sizeof(sockaddr_in)+16, sizeof(sockaddr_in)+16, &dwBytes, &pBuffer->ol);
		if (!b)
		{
			if (::WSAGetLastError() != WSA_IO_PENDING)
			{
				return FALSE;
			}
		}
		return TRUE;
	}

	return FALSE;
}

//接受缓冲区数据
BOOL PostRecv(PBUFFER_OBJ pBuffer)
{
	//设置I/O类型,增加套接字上的重叠I/O计数
	pBuffer->nOperation = OP_READ;
	pBuffer->pSocket->nOutstandingOps++;
	
	//投递此重叠i/o
	DWORD dwBytes;
	DWORD dwFlags = 0;
	WSABUF buf;
	buf.buf = pBuffer->buff;
	buf.len = pBuffer->nLen;
	
	if (::WSARecv(pBuffer->pSocket->s, &buf, 1, &dwBytes, &dwFlags, &pBuffer->ol, NULL) != NO_ERROR)
	{
		if (::WSAGetLastError() != WSA_IO_PENDING)
		{
			return FALSE;
		}
	}
	
	return TRUE;
}

//发送缓冲区数据
BOOL PostSend(PBUFFER_OBJ pBuffer)
{
	//设置I/O类型,增加套接字上的重叠I/O计数
	pBuffer->nOperation = OP_READ;
	pBuffer->pSocket->nOutstandingOps++;
	
	//投递此重叠i/o
	DWORD dwBytes;
	DWORD dwFlags = 0;
	WSABUF buf;
	buf.buf = pBuffer->buff;
	buf.len = pBuffer->nLen;
	
	if (::WSASend(pBuffer->pSocket->s, &buf, 1, &dwBytes, dwFlags, &pBuffer->ol, NULL) != NO_ERROR)
	{
		if (::WSAGetLastError() != WSA_IO_PENDING)
		{
			return FALSE;
		}
	}
	
	return TRUE;
}

BOOL HandleIO(PBUFFER_OBJ pBuffer)
{
	PSOCK_OBJ pSocket = pBuffer->pSocket;
	pSocket->nOutstandingOps--;

	//获取重叠操作结果
	DWORD dwTrans;
	DWORD dwFlags;
	BOOL bRet = ::WSAGetOverlappedResult(pSocket->s, &pBuffer->ol, &dwTrans, FALSE, &dwFlags);
	if (!bRet)
	{
		// 在此套节字上有错误发生,因此,关闭套节字,移除此缓冲区对象。
		// 如果没有其它抛出的I/O请求了,释放此缓冲区对象,
		//否则,等待此套节字上的其它I/O也完成
		if (pSocket->s != INVALID_SOCKET)
		{
			::closesocket(pSocket->s);
			pSocket->s = INVALID_SOCKET;
		}
		if (pSocket->nOutstandingOps == 0)
		{
			FreeSocketObj(pSocket);
		}

		FreeBufferObj(pBuffer);
		return FALSE;
	}
	
	//没有发生错误,处理已完成的I/O
	switch (pBuffer->nOperation)
	{
	case OP_ACCETP:  //接收一个新的连接,并接收到了对方发来的第一个封包
		{
			//为新客户创建一个SOCKET_OBJ对象
			PSOCK_OBJ pClient = GetSocketObj(pBuffer->sAccept);
			//为发送数据创建一个BUFFER_OBJ对象,这个对象会在套接字出错或关闭时释放
			PBUFFER_OBJ pSend = GetBufferObj(pClient, BUFFER_SIZE);
			if (pSend == NULL)
			{
				printf("Too much connections!\n");
				FreeSocketObj(pClient);
				return FALSE;
			}

			RebuildArray();
			//将数据复制到发送缓冲区
			pSend->nLen = dwTrans;
			memcpy(pSend->buff, pBuffer->buff, dwTrans);
			//投递此发送I/O
			if (!PostSend(pSend))
			{
				//出错操作
				FreeSocketObj(pSocket);
				FreeBufferObj(pSend);
				return FALSE;
			}
			PostAccept(pBuffer);
		}
		break;
	case OP_READ:	// 接收数据完成
		{
			if(dwTrans > 0)
			{
				// 创建一个缓冲区,以发送数据。这里就使用原来的缓冲区
				PBUFFER_OBJ pSend = pBuffer;
				pSend->nLen = dwTrans;
				
				// 投递发送I/O(将数据回显给客户)
				PostSend(pSend);
			}
			else	// 套节字关闭
			{
				
				// 必须先关闭套节字,以便在此套节字上投递的其它I/O也返回
				if(pSocket->s != INVALID_SOCKET)
				{
					::closesocket(pSocket->s);
					pSocket->s = INVALID_SOCKET;
				}
				
				if(pSocket->nOutstandingOps == 0)
					FreeSocketObj(pSocket);		
				
				FreeBufferObj(pBuffer);
				return FALSE;
			}
		}
		break;
	case OP_WRITE:		// 发送数据完成
		{
			if(dwTrans > 0)
			{
				// 继续使用这个缓冲区投递接收数据的请求
				pBuffer->nLen = BUFFER_SIZE;
				PostRecv(pBuffer);
			}
			else	// 套节字关闭
			{
				// 同样,要先关闭套节字
				if(pSocket->s != INVALID_SOCKET)
				{
					::closesocket(pSocket->s);
					pSocket->s = INVALID_SOCKET;
				}
				
				if(pSocket->nOutstandingOps == 0)
					FreeSocketObj(pSocket);	
				
				FreeBufferObj(pBuffer);
				return FALSE;
			}
		}
		break;
	}

	return TRUE;
}


void main()
{
	//创建监听套接字,绑定到本地端口,进入监听模式
	int nPort = 4567;
	SOCKET sListen = ::WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED);

	sockaddr_in sin;
	sin.sin_family = AF_INET;
	sin.sin_port = htons(nPort);
	sin.sin_addr.S_un.S_addr = INADDR_ANY;
	
	if (::bind(sListen, (SOCKADDR*)&sin, sizeof(sin)) == SOCKET_ERROR)
	{
		printf("Failed bind()\n");
		return;
	}
	::listen(sListen, 200);
	
	//为监听套接字创建一个SOCKET_OBJ对象
	PSOCK_OBJ pListen = GetSocketObj(sListen);

	//加载扩展函数AcceptEx
	GUID GuidAcceptEx = WSAID_ACCEPTEX;
	DWORD dwBytes;
	WSAIoctl(pListen->s, SIO_GET_EXTENSION_FUNCTION_POINTER, &GuidAcceptEx, \
		sizeof(GuidAcceptEx), &pListen->lpfnAcceptEx, sizeof(pListen->lpfnAcceptEx), \
		&dwBytes, NULL, NULL);

	//创建用来重新建立g_events数组的事件对象
	g_events[0] = ::WSACreateEvent();
	//在此可以投递多个接受I/O请求
	for (int i=0; i<5; i++)
	{
		PostAccept(GetBufferObj(pListen, BUFFER_SIZE));
	}
	::WSASetEvent(g_events[0]);

	while(TRUE)
	{
		int nIndex = ::WSAWaitForMultipleEvents(g_nBufferCount+1, g_events, \
						FALSE, WSA_INFINITE, FALSE);
		if (nIndex == WSA_WAIT_FAILED)
		{
			printf("WSAWaitForMultipleEvents() failed\n");
			break;
		}

		nIndex = nIndex - WSA_WAIT_EVENT_0;
		for (int j=0; j<=nIndex; j++)
		{
			int nRet = ::WSAWaitForMultipleEvents(1, &g_events[j], TRUE, 0, FALSE);
			if (nRet == WSA_WAIT_TIMEOUT)
			{
				continue;
			}
			else
			{
				::WSAResetEvent(g_events[j]);
				//重新建立g_events数组
				if (j == 0)
				{
					RebuildArray();
					continue;
				}

				//处理这个I/O
				PBUFFER_OBJ pBuffer = FindBufferObj(g_events[j]);
				if (pBuffer != NULL)
				{
					if (!HandleIO(pBuffer))
					{
						RebuildArray();
					}
				}
			}
		}
	}
}

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