📄 overlappedserver.cpp
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#include "../comm/initsock.h"
#include <stdio.h>
#include <mswsock.h>
#include <windows.h>
#define BUFFER_SIZE 1024
CInitSock initSock;
//套接字对象
typedef struct _SOCKET_OBJ
{
SOCKET s; //套接字句柄
int nOutstandingOps; //记录此套接字上的重叠I/O数量
LPFN_ACCEPTEX lpfnAcceptEx; //扩展函数AcceptEx的指针(仅对监听套接字而言)
}SOCK_OBJ, *PSOCK_OBJ;
//缓冲区对象
typedef struct _BUFFER_OBJ
{
OVERLAPPED ol; //重叠结构
char *buff; //send/recv/AcceptEx所使用的缓冲区
int nLen; //buff的长度
PSOCK_OBJ pSocket; //此I/O所属的套接字
int nOperation; //提交的操作类型
#define OP_ACCETP 1
#define OP_READ 2
#define OP_WRITE 3
SOCKET sAccept; //用来保持AcceptEx接受的客户套接字(即对监听套接字而言)
_BUFFER_OBJ *pNext;
}BUFFER_OBJ, *PBUFFER_OBJ;
HANDLE g_events[WSA_MAXIMUM_WAIT_EVENTS]; //I/O事件句柄数组
int g_nBufferCount; //上数组有效句柄数量
PBUFFER_OBJ g_pBufferHead, g_pBufferTail; //记录缓冲区对象组成的表的地址
//申请套接字对象
PSOCK_OBJ GetSocketObj(SOCKET s)
{
PSOCK_OBJ pSocket = (PSOCK_OBJ)::GlobalAlloc(GPTR, sizeof(PSOCK_OBJ));
if (pSocket != NULL)
{
pSocket->s = s;
}
return pSocket;
}
//释放套接字对象
void FreeSocketObj(PSOCK_OBJ pSocket)
{
if (pSocket->s != INVALID_SOCKET)
{
::closesocket(pSocket->s);
}
::GlobalFree(pSocket);
}
//申请缓冲区对象
PBUFFER_OBJ GetBufferObj(PSOCK_OBJ pSocket, ULONG nLen)
{
if(g_nBufferCount > WSA_MAXIMUM_WAIT_EVENTS - 1)
{
return NULL;
}
PBUFFER_OBJ pBuffer = (PBUFFER_OBJ)::GlobalAlloc(GPTR, sizeof(BUFFER_OBJ));
if(pBuffer != NULL)
{
pBuffer->buff = (char*)::GlobalAlloc(GPTR, nLen);
pBuffer->ol.hEvent = ::WSACreateEvent();
pBuffer->pSocket = pSocket;
pBuffer->sAccept = INVALID_SOCKET;
// 将新的BUFFER_OBJ添加到列表中
if(g_pBufferHead == NULL)
{
g_pBufferHead = g_pBufferTail = pBuffer;
}
else
{
g_pBufferTail->pNext = pBuffer;
g_pBufferTail = pBuffer;
}
g_events[++ g_nBufferCount] = pBuffer->ol.hEvent;
}
return pBuffer;
}
//释放缓冲区对象
void FreeBufferObj(PBUFFER_OBJ pBuffer)
{
//从列表中移除BUFFER_OBJ对象
PBUFFER_OBJ pTest = g_pBufferTail;
BOOL bFind = FALSE;
if (pTest == pBuffer)
{
g_pBufferHead = g_pBufferTail = NULL;
bFind = TRUE;
}
else
{
while(pTest!=NULL && pTest->pNext!=pBuffer)
{
pTest = pTest->pNext;
}
if (pTest != NULL)
{
pTest->pNext = pBuffer->pNext;
if (pTest->pNext == NULL)
{
g_pBufferTail = pTest;
}
bFind = TRUE;
}
}
//释放它的占用的内存空间
if (bFind)
{
g_nBufferCount -- ;
::CloseHandle(pBuffer->ol.hEvent);
::GlobalFree(pBuffer->buff);
::GlobalFree(pBuffer);
}
}
//查找缓冲区对象
PBUFFER_OBJ FindBufferObj(HANDLE hEvnet)
{
PBUFFER_OBJ pBuffer = g_pBufferHead;
while(pBuffer != NULL)
{
if (pBuffer->ol.hEvent == hEvnet)
{
break;
}
else
{
pBuffer = pBuffer->pNext;
}
}
return pBuffer;
}
//更新事件句柄数组内容
void RebuildArray()
{
PBUFFER_OBJ pBuffer = g_pBufferHead;
int i = 1;
while (pBuffer != NULL)
{
g_events[i++] = pBuffer->ol.hEvent;
pBuffer = pBuffer->pNext;
}
}
//提交接受连接缓冲区对象
BOOL PostAccept(PBUFFER_OBJ pBuffer)
{
PSOCK_OBJ pSocket = pBuffer->pSocket;
if (pSocket->lpfnAcceptEx != NULL)
{
//设置I/O类型,增加套接字的重叠I/O计数
pBuffer->nOperation = OP_ACCETP;
pSocket->nOutstandingOps++;
//投递此重叠I/O
DWORD dwBytes;
pBuffer->sAccept = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
BOOL b = pSocket->lpfnAcceptEx(pSocket->s, \
pBuffer->sAccept, pBuffer->buff, BUFFER_SIZE-((sizeof(sockaddr_in)+16)*2), \
sizeof(sockaddr_in)+16, sizeof(sockaddr_in)+16, &dwBytes, &pBuffer->ol);
if (!b)
{
if (::WSAGetLastError() != WSA_IO_PENDING)
{
return FALSE;
}
}
return TRUE;
}
return FALSE;
}
//接受缓冲区数据
BOOL PostRecv(PBUFFER_OBJ pBuffer)
{
//设置I/O类型,增加套接字上的重叠I/O计数
pBuffer->nOperation = OP_READ;
pBuffer->pSocket->nOutstandingOps++;
//投递此重叠i/o
DWORD dwBytes;
DWORD dwFlags = 0;
WSABUF buf;
buf.buf = pBuffer->buff;
buf.len = pBuffer->nLen;
if (::WSARecv(pBuffer->pSocket->s, &buf, 1, &dwBytes, &dwFlags, &pBuffer->ol, NULL) != NO_ERROR)
{
if (::WSAGetLastError() != WSA_IO_PENDING)
{
return FALSE;
}
}
return TRUE;
}
//发送缓冲区数据
BOOL PostSend(PBUFFER_OBJ pBuffer)
{
//设置I/O类型,增加套接字上的重叠I/O计数
pBuffer->nOperation = OP_READ;
pBuffer->pSocket->nOutstandingOps++;
//投递此重叠i/o
DWORD dwBytes;
DWORD dwFlags = 0;
WSABUF buf;
buf.buf = pBuffer->buff;
buf.len = pBuffer->nLen;
if (::WSASend(pBuffer->pSocket->s, &buf, 1, &dwBytes, dwFlags, &pBuffer->ol, NULL) != NO_ERROR)
{
if (::WSAGetLastError() != WSA_IO_PENDING)
{
return FALSE;
}
}
return TRUE;
}
BOOL HandleIO(PBUFFER_OBJ pBuffer)
{
PSOCK_OBJ pSocket = pBuffer->pSocket;
pSocket->nOutstandingOps--;
//获取重叠操作结果
DWORD dwTrans;
DWORD dwFlags;
BOOL bRet = ::WSAGetOverlappedResult(pSocket->s, &pBuffer->ol, &dwTrans, FALSE, &dwFlags);
if (!bRet)
{
// 在此套节字上有错误发生,因此,关闭套节字,移除此缓冲区对象。
// 如果没有其它抛出的I/O请求了,释放此缓冲区对象,
//否则,等待此套节字上的其它I/O也完成
if (pSocket->s != INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if (pSocket->nOutstandingOps == 0)
{
FreeSocketObj(pSocket);
}
FreeBufferObj(pBuffer);
return FALSE;
}
//没有发生错误,处理已完成的I/O
switch (pBuffer->nOperation)
{
case OP_ACCETP: //接收一个新的连接,并接收到了对方发来的第一个封包
{
//为新客户创建一个SOCKET_OBJ对象
PSOCK_OBJ pClient = GetSocketObj(pBuffer->sAccept);
//为发送数据创建一个BUFFER_OBJ对象,这个对象会在套接字出错或关闭时释放
PBUFFER_OBJ pSend = GetBufferObj(pClient, BUFFER_SIZE);
if (pSend == NULL)
{
printf("Too much connections!\n");
FreeSocketObj(pClient);
return FALSE;
}
RebuildArray();
//将数据复制到发送缓冲区
pSend->nLen = dwTrans;
memcpy(pSend->buff, pBuffer->buff, dwTrans);
//投递此发送I/O
if (!PostSend(pSend))
{
//出错操作
FreeSocketObj(pSocket);
FreeBufferObj(pSend);
return FALSE;
}
PostAccept(pBuffer);
}
break;
case OP_READ: // 接收数据完成
{
if(dwTrans > 0)
{
// 创建一个缓冲区,以发送数据。这里就使用原来的缓冲区
PBUFFER_OBJ pSend = pBuffer;
pSend->nLen = dwTrans;
// 投递发送I/O(将数据回显给客户)
PostSend(pSend);
}
else // 套节字关闭
{
// 必须先关闭套节字,以便在此套节字上投递的其它I/O也返回
if(pSocket->s != INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if(pSocket->nOutstandingOps == 0)
FreeSocketObj(pSocket);
FreeBufferObj(pBuffer);
return FALSE;
}
}
break;
case OP_WRITE: // 发送数据完成
{
if(dwTrans > 0)
{
// 继续使用这个缓冲区投递接收数据的请求
pBuffer->nLen = BUFFER_SIZE;
PostRecv(pBuffer);
}
else // 套节字关闭
{
// 同样,要先关闭套节字
if(pSocket->s != INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if(pSocket->nOutstandingOps == 0)
FreeSocketObj(pSocket);
FreeBufferObj(pBuffer);
return FALSE;
}
}
break;
}
return TRUE;
}
void main()
{
//创建监听套接字,绑定到本地端口,进入监听模式
int nPort = 4567;
SOCKET sListen = ::WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED);
sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(nPort);
sin.sin_addr.S_un.S_addr = INADDR_ANY;
if (::bind(sListen, (SOCKADDR*)&sin, sizeof(sin)) == SOCKET_ERROR)
{
printf("Failed bind()\n");
return;
}
::listen(sListen, 200);
//为监听套接字创建一个SOCKET_OBJ对象
PSOCK_OBJ pListen = GetSocketObj(sListen);
//加载扩展函数AcceptEx
GUID GuidAcceptEx = WSAID_ACCEPTEX;
DWORD dwBytes;
WSAIoctl(pListen->s, SIO_GET_EXTENSION_FUNCTION_POINTER, &GuidAcceptEx, \
sizeof(GuidAcceptEx), &pListen->lpfnAcceptEx, sizeof(pListen->lpfnAcceptEx), \
&dwBytes, NULL, NULL);
//创建用来重新建立g_events数组的事件对象
g_events[0] = ::WSACreateEvent();
//在此可以投递多个接受I/O请求
for (int i=0; i<5; i++)
{
PostAccept(GetBufferObj(pListen, BUFFER_SIZE));
}
::WSASetEvent(g_events[0]);
while(TRUE)
{
int nIndex = ::WSAWaitForMultipleEvents(g_nBufferCount+1, g_events, \
FALSE, WSA_INFINITE, FALSE);
if (nIndex == WSA_WAIT_FAILED)
{
printf("WSAWaitForMultipleEvents() failed\n");
break;
}
nIndex = nIndex - WSA_WAIT_EVENT_0;
for (int j=0; j<=nIndex; j++)
{
int nRet = ::WSAWaitForMultipleEvents(1, &g_events[j], TRUE, 0, FALSE);
if (nRet == WSA_WAIT_TIMEOUT)
{
continue;
}
else
{
::WSAResetEvent(g_events[j]);
//重新建立g_events数组
if (j == 0)
{
RebuildArray();
continue;
}
//处理这个I/O
PBUFFER_OBJ pBuffer = FindBufferObj(g_events[j]);
if (pBuffer != NULL)
{
if (!HandleIO(pBuffer))
{
RebuildArray();
}
}
}
}
}
}
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