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📄 de2_synthesizer.v

📁 build synthesizer on a de2 dev fpga board
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	output			VGA_SYNC;				//	VGA SYNC
	output	[9:0]	VGA_R;   				//	VGA Red[9:0]
	output	[9:0]	VGA_G;	 				//	VGA Green[9:0]
	output	[9:0]	VGA_B;   				//	VGA Blue[9:0]
////////////////	Ethernet Interface	////////////////////////////
	inout	[15:0]	ENET_DATA;				//	DM9000A DATA bus 16Bits
	output			ENET_CMD;				//	DM9000A Command/Data Select, 0 = Command, 1 = Data
	output			ENET_CS_N;				//	DM9000A Chip Select
	output			ENET_WR_N;				//	DM9000A Write
	output			ENET_RD_N;				//	DM9000A Read
	output			ENET_RST_N;				//	DM9000A Reset
	input			ENET_INT;				//	DM9000A Interrupt
	output			ENET_CLK;				//	DM9000A Clock 25 MHz
////////////////////	Audio CODEC		////////////////////////////
	inout			AUD_ADCLRCK;			//	Audio CODEC ADC LR Clock
	inout			AUD_DACLRCK;			//	Audio CODEC DAC LR Clock
	input			AUD_ADCDAT;			    //	Audio CODEC ADC Data
	output			AUD_DACDAT;				//	Audio CODEC DAC Data
	inout			AUD_BCLK;				//	Audio CODEC Bit-Stream Clock
	output			AUD_XCK;				//	Audio CODEC Chip Clock


////////////////////	TV Devoder		////////////////////////////
	input	[7:0]	TD_DATA;    			//	TV Decoder Data bus 8 bits
	input			TD_HS;					//	TV Decoder H_SYNC
	input			TD_VS;					//	TV Decoder V_SYNC
	output			TD_RESET;				//	TV Decoder Reset
////////////////////////	GPIO	////////////////////////////////
	inout	[35:0]	GPIO_0;					//	GPIO Connection 0
	inout	[35:0]	GPIO_1;					//	GPIO Connection 1
////////////////////////////////////////////////////////////////////

//	All inout port turn to tri-state
	
	assign	DRAM_DQ		=	16'hzzzz;
	assign	FL_DQ		=	8'hzz;
	assign	SRAM_DQ		=	16'hzzzz;
	assign	SD_DAT		=	1'bz;
	assign	GPIO_1		=	36'hzzzzzzzzz;
	assign	GPIO_0		=	36'hzzzzzzzzz;	
	
//  TV DECODER ENABLE 
	
	assign  TD_RESET    =   1;
	
//  7-SEG 
			
	SEG7_LUT_8 			u0	(	HEX0,HEX1,HEX2,HEX3,HEX4,HEX5,HEX6,HEX7,31'h00001112 );

//  I2C
	
	wire I2C_END;
	
	I2C_AV_Config 		u7	(	//	Host Side
								.iCLK		( CLOCK_50 ),
								.iRST_N		( KEY[0] ),
								.o_I2C_END	( I2C_END ),
								//	I2C Side
								.I2C_SCLK	( I2C_SCLK ),
								.I2C_SDAT	( I2C_SDAT )	
								
								);



//	AUDIO SOUND

	wire    AUD_CTRL_CLK;
	
	assign	AUD_ADCLRCK	=	AUD_DACLRCK;

	assign	AUD_XCK		=	AUD_CTRL_CLK;			


//  AUDIO PLL

	VGA_Audio_PLL 		u1	(	
								.areset ( ~I2C_END ),
								
								.inclk0 ( CLOCK_27 ),

								.c1		( AUD_CTRL_CLK )	
							
								);


// Music Synthesizer Block //

// TIME & CLOCK Generater //

	reg    [31:0]VGA_CLK_o;

	wire   keyboard_sysclk = VGA_CLK_o[11];

	wire   demo_clock      = VGA_CLK_o[18]; 

	assign VGA_CLK         = VGA_CLK_o[0];

	always @( posedge CLOCK_50 ) VGA_CLK_o = VGA_CLK_o + 1;
		

// DEMO SOUND //

// DEMO Sound (CH1) //

	wire [7:0]demo_code1;

	demo_sound1	dd1(
		.clock   ( demo_clock ),
		.key_code( demo_code1 ),
		.k_tr    ( KEY[1] )
	);

// DEMO Sound (CH2) //

	wire [7:0]demo_code2;

	demo_sound2	dd2(
		.clock   ( demo_clock ),
		.key_code( demo_code2 ),
		.k_tr    ( KEY[1] )
	);

// KeyBoard Scan //

	wire [7:0]scan_code;

	wire get_gate;

	wire key1_on;

	wire key2_on;

	wire [7:0]key1_code;

	wire [7:0]key2_code;

	PS2_KEYBOARD keyboard(
	
		.ps2_dat  ( PS2_DAT ),		    //ps2bus data  		
		.ps2_clk  ( PS2_CLK ),		    //ps2bus clk      	
		.sys_clk  ( keyboard_sysclk ),  //system clock		
		.reset    ( KEY[3] ), 		    //system reset		
    	.reset1   ( KEY[2] ),			//keyboard reset	
    	.scandata ( scan_code ),		//scan code    		
    	.key1_on  ( key1_on ),			//key1 triger
    	.key2_on  ( key2_on ),			//key2 triger
    	.key1_code( key1_code ),		//key1 code
    	.key2_code( key2_code ) 		//key2 code
	);
	
////////////Sound Select/////////////	

	wire [15:0]sound1;

	wire [15:0]sound2;

	wire [15:0]sound3;

	wire [15:0]sound4;

	wire sound_off1;

	wire sound_off2;

	wire sound_off3;

	wire sound_off4;

	wire [7:0]sound_code1 = ( !SW[9] )? demo_code1 : key1_code ; //SW[9]=0 is DEMO SOUND,otherwise key

	wire [7:0]sound_code2 = ( !SW[9] )? demo_code2 : key2_code ; //SW[9]=0 is DEMO SOUND,otherwise key

	wire [7:0]sound_code3 = 8'hf0;

	wire [7:0]sound_code4 = 8'hf0;

// Staff Display & Sound Output //

	wire   VGA_R1,VGA_G1,VGA_B1;

	wire   VGA_R2,VGA_G2,VGA_B2;
	
	assign VGA_R=( VGA_R1 )? 10'h3f0 : 0 ;
	
	assign VGA_G=( VGA_G1 )? 10'h3f0 : 0 ;
	
	assign VGA_B=( VGA_B1 )? 10'h3f0 : 0 ;

	staff st1(
		
		// VGA output //
		
		.VGA_CLK   		( VGA_CLK ),   
		.vga_h_sync		( VGA_HS ), 
		.vga_v_sync		( VGA_VS ), 
		.vga_sync  		( VGA_SYNC ),	
	    .inDisplayArea	( VGA_BLANK ),
		.vga_R			( VGA_R1 ), 
		.vga_G			( VGA_G1 ), 
		.vga_B			( VGA_B1 ),
		
		// Key code-in //
		
		.scan_code1( sound_code1 ),
		.scan_code2( sound_code2 ),
		.scan_code3( sound_code3 ), // OFF
		.scan_code4( sound_code4 ), // OFF
		
		//Sound Output to Audio Generater//
		
		.sound1( sound1 ),
		.sound2( sound2 ),
		.sound3( sound3 ), // OFF
		.sound4( sound4 ), // OFF
		
		.sound_off1( sound_off1 ),
		.sound_off2( sound_off2 ),
		.sound_off3( sound_off3 ), //OFF
		.sound_off4( sound_off4 )	 //OFF
		
	);

///////LED Display////////

	assign LEDR[9:6] = { sound_off4,sound_off3,sound_off2,sound_off1 };

	assign LEDG[7:0] = scan_code;
						
// 2CH Audio Sound output -- Audio Generater //

	adio_codec ad1	(	
	        
		// AUDIO CODEC //
		
		.oAUD_BCK ( AUD_BCLK ),
		.oAUD_DATA( AUD_DACDAT ),
		.oAUD_LRCK( AUD_DACLRCK ),																
		.iCLK_18_4( AUD_CTRL_CLK ),
		
		// KEY //
		
		.iRST_N( KEY[0] ),							
		.iSrc_Select( 2'b00 ),

		// Sound Control //

		.key1_on( ~SW[1] & sound_off1 ),//CH1 ON / OFF		
		.key2_on( ~SW[2] & sound_off2 ),//CH2 ON / OFF
		.key3_on( 1'b0 ), // OFF
    	.key4_on( 1'b0 ), // OFF							
		.sound1( sound1 ),// CH1 Freq
		.sound2( sound2 ),// CH2 Freq
		.sound3( sound3 ),// OFF,CH3 Freq
		.sound4( sound4 ),// OFF,CH4 Freq							
		.instru( SW[0] )  // Instruction Select
	);


//	LCD 

	assign	LCD_ON		=	1'b1;
	
	assign	LCD_BLON	=	1'b1;	
	
	LCD_TEST 			u5	(	
	
							//	Host Side
							
							.iCLK  	( CLOCK_50 ),
							.iRST_N	( KEY[0] & I2C_END ),
							
							//	LCD Side
							
							.LCD_DATA( LCD_DATA ),
							.LCD_RW  ( LCD_RW ),
							.LCD_EN	 ( LCD_EN ),
							.LCD_RS  ( LCD_RS )	
							
							);
				
endmodule

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