📄 ratiopls.cpp
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#include "nmea0183.h"
#pragma hdrstop
/*
** Author: Samuel R. Blackburn
** Internet: sam_blackburn@pobox.com
**
** You can use it any way you like as long as you don't try to sell it.
**
** Copyright, 1996, Samuel R. Blackburn
**
** $Workfile: ratiopls.cpp $
** $Revision: 4 $
** $Modtime: 10/10/98 2:43p $
*/
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
RATIO_AND_PULSE::RATIO_AND_PULSE()
{
Empty();
}
RATIO_AND_PULSE::~RATIO_AND_PULSE()
{
Empty();
}
void RATIO_AND_PULSE::Empty( void )
{
SignalToNoiseRatio = 0;
PulseShapeECD = 0;
}
void RATIO_AND_PULSE::Parse( int first_field_number, const SENTENCE& sentence )
{
SignalToNoiseRatio = sentence.Integer( first_field_number );
PulseShapeECD = sentence.Integer( first_field_number + 1 );
}
void RATIO_AND_PULSE::Write( SENTENCE& sentence )
{
sentence += SignalToNoiseRatio;
sentence += PulseShapeECD;
}
const RATIO_AND_PULSE& RATIO_AND_PULSE::operator = ( const RATIO_AND_PULSE& source )
{
SignalToNoiseRatio = source.SignalToNoiseRatio;
PulseShapeECD = source.PulseShapeECD;
return( *this );
}
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