eventobjectmanagerwindow.cpp
来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 235 行
CPP
235 行
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "EventObjectManagerWindow.h"
//+-----------------------------------------------------------------------------
//| Global objects
//+-----------------------------------------------------------------------------
EVENT_OBJECT_MANAGER_WINDOW EventObjectManagerWindow;
//+-----------------------------------------------------------------------------
//| Constructor
//+-----------------------------------------------------------------------------
EVENT_OBJECT_MANAGER_WINDOW::EVENT_OBJECT_MANAGER_WINDOW()
{
ManagerMenuId1 = ManagerMenu;
ManagerMenuId2 = ManagerMenu2;
Title = "Event Object Manager";
}
//+-----------------------------------------------------------------------------
//| Destructor
//+-----------------------------------------------------------------------------
EVENT_OBJECT_MANAGER_WINDOW::~EVENT_OBJECT_MANAGER_WINDOW()
{
//Empty
}
//+-----------------------------------------------------------------------------
//| Creates a new window
//+-----------------------------------------------------------------------------
BOOL EVENT_OBJECT_MANAGER_WINDOW::Create()
{
if(!MANAGER_WINDOW::Create()) return FALSE;
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Destroys the window
//+-----------------------------------------------------------------------------
VOID EVENT_OBJECT_MANAGER_WINDOW::Destroy()
{
MANAGER_WINDOW::Destroy();
}
//+-----------------------------------------------------------------------------
//| Handles the window messages
//+-----------------------------------------------------------------------------
LRESULT EVENT_OBJECT_MANAGER_WINDOW::MessageHandler(UINT Message, WPARAM W, LPARAM L)
{
return MANAGER_WINDOW::MessageHandler(Message, W, L);
}
//+-----------------------------------------------------------------------------
//| Handles the window menu messages
//+-----------------------------------------------------------------------------
LRESULT EVENT_OBJECT_MANAGER_WINDOW::MenuHandler(WORD MenuItem)
{
switch(MenuItem)
{
case ManagerFileCreate:
case ManagerFileCreate2:
{
if(!CreateNew())
{
Error.DisplayMessage(Window);
Error.ClearMessage();
return 0;
}
return 0;
}
case ManagerFileRemove:
case ManagerFileRemove2:
{
if(!Remove())
{
Error.DisplayMessage(Window);
Error.ClearMessage();
return 0;
}
return 0;
}
case ManagerFileEdit:
case ManagerFileEdit2:
{
if(!Edit())
{
Error.DisplayMessage(Window);
Error.ClearMessage();
return 0;
}
return 0;
}
}
return MANAGER_WINDOW::MenuHandler(MenuItem);
}
//+-----------------------------------------------------------------------------
//| Handles the window control messages
//+-----------------------------------------------------------------------------
LRESULT EVENT_OBJECT_MANAGER_WINDOW::ControlHandler(HWND Control, WORD Code)
{
if(Control == ListBox.GetWindow())
{
if(Code == LBN_DBLCLK)
{
SendMessage(WM_COMMAND, ManagerFileEdit, 0);
return 0;
}
}
return MANAGER_WINDOW::ControlHandler(Control, Code);
}
//+-----------------------------------------------------------------------------
//| Handles the window notify messages
//+-----------------------------------------------------------------------------
LRESULT EVENT_OBJECT_MANAGER_WINDOW::NotifyHandler(HWND Control, UINT Code, NMHDR* Header)
{
return MANAGER_WINDOW::NotifyHandler(Control, Code, Header);
}
//+-----------------------------------------------------------------------------
//| Creates a new event object
//+-----------------------------------------------------------------------------
BOOL EVENT_OBJECT_MANAGER_WINDOW::CreateNew()
{
MODEL_EVENT_OBJECT_DATA Data;
MODEL_EVENT_OBJECT* EventObject;
if(!EventObjectDialog.Display(Window, Data)) return TRUE;
EventObject = new MODEL_EVENT_OBJECT();
if(EventObject == NULL)
{
Error.SetMessage("Unable to create \"" + Data.Name + "\", memory allocation failed!");
return FALSE;
}
EventObject->Data() = Data;
if(!Model.AddEventObject(EventObject))
{
delete EventObject;
return FALSE;
}
MainWindow.MakeModelUnsaved();
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Removes an existing event object
//+-----------------------------------------------------------------------------
BOOL EVENT_OBJECT_MANAGER_WINDOW::Remove()
{
INT Index;
Index = ListBox.GetCurrentSelection();
if(Index == INVALID_INDEX) return TRUE;
if(!Model.RemoveEventObject(Index)) return FALSE;
MainWindow.MakeModelUnsaved();
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Edits an existing event object
//+-----------------------------------------------------------------------------
BOOL EVENT_OBJECT_MANAGER_WINDOW::Edit()
{
INT Index;
INT Index2;
std::string Name;
MODEL_EVENT_OBJECT_DATA Data;
MODEL_EVENT_OBJECT* EventObject;
Index = ListBox.GetCurrentSelection();
if(Index == INVALID_INDEX) return TRUE;
Name = ListBox.GetString(Index);
Index2 = Model.Data().EventObjectContainer.GetIndex(Name);
if(Index2 == INVALID_INDEX)
{
Error.SetMessage("Unable to retrieve the event object \"" + Name + "\"!");
return FALSE;
}
EventObject = Model.Data().EventObjectContainer[Index2];
Data = EventObject->Data();
if(!EventObjectDialog.Display(Window, Data)) return TRUE;
if(Data.Name != Name)
{
if(!Model.Data().EventObjectContainer.Rename(Index, Data.Name))
{
Error.SetMessage("Unable to rename \"" + Name + "\" into \"" + Data.Name + "\", an event object with that name already exists!");
return FALSE;
}
ListBox.RemoveString(Index);
ListBox.AddString(Data.Name);
}
EventObject->Data() = Data;
MainWindow.MakeModelUnsaved();
return TRUE;
}
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