modelgeosetface.h
来自「骨骼动画....把魔兽模型解出的代码..」· C头文件 代码 · 共 45 行
H
45 行
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_MODEL_GEOSET_FACE_H
#define MAGOS_MODEL_GEOSET_FACE_H
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "Misc.h"
//+-----------------------------------------------------------------------------
//| Pre-declared classes
//+-----------------------------------------------------------------------------
class MODEL_GEOSET_VERTEX;
//+-----------------------------------------------------------------------------
//| Model geoset face class
//+-----------------------------------------------------------------------------
class MODEL_GEOSET_FACE
{
public:
CONSTRUCTOR MODEL_GEOSET_FACE();
DESTRUCTOR ~MODEL_GEOSET_FACE();
VOID Clear();
INT Index1;
INT Index2;
INT Index3;
REFERENCE<VOID*, MODEL_GEOSET_VERTEX*> Node1;
REFERENCE<VOID*, MODEL_GEOSET_VERTEX*> Node2;
REFERENCE<VOID*, MODEL_GEOSET_VERTEX*> Node3;
};
//+-----------------------------------------------------------------------------
//| End of inclusion guard
//+-----------------------------------------------------------------------------
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?