war3modeleditor.vcproj

来自「骨骼动画....把魔兽模型解出的代码..」· VCPROJ 代码 · 共 1,192 行 · 第 1/2 页

VCPROJ
1,192
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				<File
					RelativePath=".\DataInStream.h">
				</File>
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					RelativePath=".\FlashingGeoset.h">
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					RelativePath=".\Icon.h">
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					RelativePath=".\Interpolator.h">
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					RelativePath=".\Jpeg.h">
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					RelativePath=".\Keyboard.h">
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					RelativePath=".\Misc.h">
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				<File
					RelativePath=".\ModelHistory.h">
				</File>
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					RelativePath=".\ModelImporter.h">
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					RelativePath=".\Mouse.h">
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					RelativePath=".\NodeIcon.h">
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					RelativePath=".\ObjectIdManager.h">
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					RelativePath=".\Properties.h">
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					RelativePath=".\ModelBase.h">
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					RelativePath=".\ModelBone.h">
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					RelativePath=".\ModelBuilder.h">
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				<File
					RelativePath=".\ModelCamera.h">
				</File>
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					RelativePath=".\ModelCollisionShape.h">
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					RelativePath=".\ModelEventObject.h">
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					RelativePath=".\ModelGeoset.h">
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					RelativePath=".\ModelHelper.h">
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					RelativePath=".\ModelLight.h">
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					RelativePath=".\ModelMaterial.h">
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				<File
					RelativePath=".\ModelMaterialLayer.h">
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				<File
					RelativePath=".\ModelParticleEmitter.h">
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					RelativePath=".\ModelParticleEmitter2.h">
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					RelativePath=".\ModelSequence.h">
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					RelativePath=".\GeosetAnimationManagerWindow.h">
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				<File
					RelativePath=".\GeosetManagerWindow.h">
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				<File
					RelativePath=".\GlobalSequenceManagerWindow.h">
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					RelativePath=".\MaterialManagerWindow.h">
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					RelativePath=".\TextureAnimationManagerWindow.h">
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					RelativePath=".\WindowBoneDialog.h">
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					RelativePath=".\WindowButton.h">
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					RelativePath=".\WindowColoredTextDialog.h">
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				</File>
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					RelativePath=".\WindowExtentDialog.h">
				</File>
				<File
					RelativePath=".\WindowExtentsDialog.h">
				</File>
				<File
					RelativePath=".\WindowFaceDialog.h">
				</File>
				<File
					RelativePath=".\WindowFacesDialog.h">
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					RelativePath=".\WindowFileDialog.h">
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					RelativePath=".\WindowFrame.h">
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				<File
					RelativePath=".\WindowGeosetAnimationDialog.h">
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				<File
					RelativePath=".\WindowGeosetDialog.h">
				</File>
				<File
					RelativePath=".\WindowGlobalSequenceDialog.h">
				</File>
				<File
					RelativePath=".\WindowGroupDialog.h">
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				<File
					RelativePath=".\WindowGroupsDialog.h">
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					RelativePath=".\WindowHelperDialog.h">
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				<File
					RelativePath=".\WindowImportGeosetDialog.h">
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				<File
					RelativePath=".\WindowInterpolatorDialog.h">
				</File>
				<File
					RelativePath=".\WindowLightDialog.h">
				</File>
				<File
					RelativePath=".\WindowListbox.h">
				</File>
				<File
					RelativePath=".\WindowLoadingScreenDialog.h">
				</File>
				<File
					RelativePath=".\WindowMaterialDialog.h">
				</File>
				<File
					RelativePath=".\WindowMaterialLayerDialog.h">
				</File>
				<File
					RelativePath=".\WindowModelInfoDialog.h">
				</File>
				<File
					RelativePath=".\WindowModelPropertiesDialog.h">
				</File>
				<File
					RelativePath=".\WindowNodeDialog.h">
				</File>
				<File
					RelativePath=".\WindowParticleEmitter2Dialog.h">
				</File>
				<File
					RelativePath=".\WindowParticleEmitterDialog.h">
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					RelativePath=".\WindowPropertiesDialog.h">
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				<File
					RelativePath=".\WindowQualityDialog.h">
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				<File
					RelativePath=".\WindowRegisterDialog.h">
				</File>
				<File
					RelativePath=".\WindowRibbonEmitterDialog.h">
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					RelativePath=".\WindowRotateDialog.h">
				</File>
				<File
					RelativePath=".\WindowScaleDialog.h">
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					RelativePath=".\WindowSequenceDialog.h">
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				<File
					RelativePath=".\WindowTextureAnimationDialog.h">
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					RelativePath=".\WindowTextureDialog.h">
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					RelativePath=".\WindowTranslateDialog.h">
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					RelativePath=".\WindowTreeview.h">
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				<File
					RelativePath=".\WindowVertexDialog.h">
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					RelativePath=".\ModelLoaderMdx.h">
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					RelativePath=".\ResourceLoader.h">
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					RelativePath=".\TextureLoader.h">
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					RelativePath=".\TextureLoaderBasic.h">
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					RelativePath=".\TextureLoaderBlp.h">
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</VisualStudioProject>

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