nodeicon.h
来自「骨骼动画....把魔兽模型解出的代码..」· C头文件 代码 · 共 64 行
H
64 行
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_NODE_ICON_H
#define MAGOS_NODE_ICON_H
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "Container.h"
//+-----------------------------------------------------------------------------
//| Node icon info structure
//+-----------------------------------------------------------------------------
struct NODE_ICON_INFO
{
NODE_ICON_INFO()
{
Icon = NULL;
IconCollectionIndex = INVALID_INDEX;
}
HICON Icon;
INT IconCollectionIndex;
};
//+-----------------------------------------------------------------------------
//| Node icon class
//+-----------------------------------------------------------------------------
class NODE_ICON
{
public:
CONSTRUCTOR NODE_ICON();
DESTRUCTOR ~NODE_ICON();
VOID ClearAllIcons();
BOOL LoadAllIcons();
INT GetIconIndex(NODE_TYPE NodeType) CONST;
VOID AssignIconListToTreeView(HWND TreeView);
protected:
BOOL LoadIconFromResource(NODE_TYPE NodeType, UINT ResourceId);
HIMAGELIST NodeIconCollection;
std::map<NODE_TYPE, NODE_ICON_INFO> NodeIconInfoMap;
};
//+-----------------------------------------------------------------------------
//| Global objects
//+-----------------------------------------------------------------------------
extern NODE_ICON NodeIcon;
//+-----------------------------------------------------------------------------
//| End of inclusion guard
//+-----------------------------------------------------------------------------
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?